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ATI Color Emulation Card

Graphics Processor
CW16800-A
Pixel Shaders
N/A
Vertex Shaders
N/A
TMUs
N/A
ROPs
N/A
Memory Size
32 KB
Memory Type
DRAM
Bus Width
32 bit
GPU Chip
GPU
Back
Back
The Color Emulation Card was a graphics card by ATI, launched on August 4th, 1986. Built on the 800 nm process, and based on the CW16800-A graphics processor, the card does not support DirectX. Since Color Emulation Card does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The CW16800-A graphics processor is a relatively small chip with a die area of only 90 mm². 0 texture mapping units, and 0 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 32 KB DRAM memory with the Color Emulation Card, which are connected using a 32-bit memory interface. The GPU is operating at a frequency of 10 MHz, memory is running at 5 MHz.
Being a single-slot card, its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it.

Graphics Processor

GPU Name
CW16800-A
Architecture
Wonder
Process Size
800 nm
Transistors
unknown
Die Size
90 mm²

Graphics Card

Release Date
Aug 4th, 1986
Generation
MDA/CGA
Successor
EGA
Production
End-of-life
Bus Interface
ISA 8-bit

Clock Speeds

GPU Clock
10 MHz
Memory Clock
5 MHz

Memory

Memory Size
32 KB
Memory Type
DRAM
Memory Bus
32 bit
Bandwidth
20.00 MB/s

Render Config

Pixel Shaders
0
Vertex Shaders
0
TMUs
0
ROPs
0

Theoretical Performance

Pixel Rate
0 MPixel/s
Texture Rate
0 MTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
200 W
Outputs
No outputs
Board Number
168230-1

Graphics Features

DirectX
N/A
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Card Notes

Output: D-sub
Apr 16th, 2024 05:13 EDT change timezone

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