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AMD FirePro S9170

Hawaii
Graphics Processor
2816
Cores
176
TMUs
64
ROPs
32 GB
Memory Size
GDDR5
Memory Type
512 bit
Bus Width
AMD FirePro S9170 Photo AMD Hawaii Photo
The FirePro S9170 is a professional graphics card by AMD, launched in July 2015. Built on the 28 nm process, and based on the Hawaii graphics processor, in its Hawaii XT GL variant, the card supports DirectX 12.0. The Hawaii graphics processor is a large chip with a die area of 438 mm² and 6,200 million transistors. It features 2816 shading units, 176 texture mapping units and 64 ROPs. AMD has placed 32,768 MB GDDR5 memory on the card, which are connected using a 512-bit memory interface. The GPU is operating at a frequency of 930 MHz, memory is running at 1250 MHz.
Being a dual-slot card, the AMD FirePro S9170 draws power from 1x 6-pin + 1x 8-pin power connectors, with power draw rated at 275 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. FirePro S9170 is connected to the rest of the system using a PCI-Express 3.0 x16 interface. The card measures 267 mm in length, and features a dual-slot cooling solution.

Graphics Processor

GPU Name
Hawaii
GPU Variant
Hawaii XT GL
Architecture
GCN 2.0
Foundry
TSMC
Process Size
28 nm
Transistors
6,200 million
Die Size
438 mm²

Graphics Card

Release Date
Jul 8th, 2015
Generation
FirePro
(Sx100)
Production
Active
Bus Interface
PCIe 3.0 x16

Relative Performance

2%
3%
4%
5%
6%
6%
7%
10%
10%
11%
11%
12%
13%
14%
15%
16%
16%
17%
18%
19%
19%
20%
21%
24%
24%
24%
25%
25%
25%
25%
26%
28%
28%
29%
30%
30%
30%
30%
30%
31%
32%
33%
35%
36%
36%
38%
38%
39%
42%
43%
43%
44%
44%
46%
46%
47%
47%
50%
51%
51%
51%
52%
52%
56%
56%
58%
58%
59%
59%
59%
60%
60%
62%
67%
69%
70%
71%
72%
72%
74%
76%
78%
80%
81%
81%
89%
98%
100%
100%
FirePro S9170
106%
107%
108%
110%
111%
111%
113%
113%
114%
115%
121%
124%
125%
125%
138%
140%
142%
153%
168%
174%
188%
188%
198%
221%
231%
237%
259%
294%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
930 MHz
Memory Clock
1250 MHz
5000 MHz effective

Memory

Memory Size
32 GB
Memory Type
GDDR5
Memory Bus
512 bit
Bandwidth
320.0 GB/s

Render Config

Shading Units
2816
TMUs
176
ROPs
64
Compute Units
44

Theoretical Performance

Pixel Rate
59.52 GPixel/s
Texture Rate
163.7 GTexel/s
FP32 (float) performance
5,238 GFLOPS
FP64 (double) performance
2,619 GFLOPS (1:2)

Board Design

Slot Width
Dual-slot
Length
10.5 inches
267 mm
TDP
275 W
Outputs
No outputs
Power Connectors
1x 6-pin + 1x 8-pin
Board Number
C681

Graphics Features

DirectX
12.0 (12_0)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.1.82
Shader Model
6.0

Hawaii GPU Notes

Graphics/Compute: GFX7 (gfx701) GL
Graphics/Compute: GFX7 (gfx702)
Display Core Engine: 8.5
Unified Video Decoder: 4.2
Video Compression Engine: 2.0
ROCm Support