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G-Empire GTX 480 Core 512

Graphics Processor
GF100
Cores
512
TMUs
64
ROPs
48
Memory Size
1536 MB
Memory Type
GDDR5
Bus Width
384 bit

Graphics Processor

GPU Name
GF100
GPU Variant
GF100-ES-DT1-A2
Architecture
Fermi
Foundry
TSMC
Process Size
40 nm
Transistors
3,100 million
Die Size
529 mm²

Graphics Card

Release Date
Never Released
Generation
GeForce 400
Predecessor
GeForce 200
Successor
GeForce 500
Production
End-of-life
Bus Interface
PCIe 2.0 x16

Clock Speeds

GPU Clock
527 MHz
Shader Clock
1053 MHz
Memory Clock
700 MHz
2.8 Gbps effective

Memory

Memory Size
1536 MB
Memory Type
GDDR5
Memory Bus
384 bit
Bandwidth
134.4 GB/s

Render Config

Shading Units
512
TMUs
64
ROPs
48
SM Count
16
L1 Cache
64 KB (per SM)
L2 Cache
768 KB

Theoretical Performance

Pixel Rate
16.86 GPixel/s
Texture Rate
33.73 GTexel/s
FP32 (float) performance
1,078 GFLOPS

Board Design

Slot Width
Dual-slot
TDP
375 W
Suggested PSU
750 W
Outputs
2x DVI
1x mini-HDMI
Power Connectors
2x 8-pin
Board Number
P1022

Graphics Features

DirectX
12 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1

Card Notes

Never Released Test Prototype
PolyMorph Engines: 16
Raster Units: 4

GF100 GPU Notes

GF100 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time.
Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)

Other retail boards based on this design (1)

Name GPU Clock Memory Clock Other Changes
G-Empire GTX 480 Core 512 527 MHz 700 MHz
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