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NVIDIA GeForce 320M Mac Edition

Graphics Processor
C89
Cores
48
TMUs
16
ROPs
8
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The GeForce 320M Mac Edition was a mobile integrated graphics solution by NVIDIA, launched in April 2010. Built on the 40 nm process, and based on the C89 graphics processor, in its MCP89 variant, the device supports DirectX 11.1. It features 48 shading units, 16 texture mapping units and 8 ROPs. The GPU is operating at a frequency of 450 MHz.
Its power draw is rated at 23 W maximum. GeForce 320M Mac Edition is connected to the rest of the system using a PCI-Express 2.0 x16 interface.

Graphics Processor

GPU Name
C89
GPU Variant
MCP89
Architecture
Tesla 2.0
Process Size
40 nm
Transistors
486 million
Die Size
100 mm²

Graphics Card

Release Date
Apr 1st, 2010
Generation
GeForce 300M
Production
End-of-life
Bus Interface
PCIe 2.0 x16
Reviews
2 in our database

Relative Performance

43%
GeForce 210
55%
GeForce 9400 GT
68%
Radeon HD 4550
87%
Radeon HD 5450
100%
GeForce 320M Mac Edition
103%
Radeon HD 6450
108%
GeForce GT 520
134%
GeForce GT 220
175%
GeForce GT 430
177%
Radeon HD 5570
192%
Radeon HD 4670
203%
GeForce GT 440
207%
GeForce GT 240
238%
GeForce 9600 GT
253%
Radeon HD 5670
271%
GeForce GT 640
280%
GeForce 9800 GT
292%
Radeon HD 6670
301%
Radeon HD 4830
321%
Radeon HD 4770
339%
Radeon HD 4850
346%
GeForce GTS 250
356%
GeForce GTS 450
369%
Radeon HD 5750
421%
Radeon HD 7750
425%
Radeon HD 5770
432%
GeForce GTX 260
437%
Radeon HD 4870
438%
Radeon Vega 8
443%
GeForce GTX 550 Ti
447%
GeForce GTX 650
473%
Radeon HD 5830
497%
Radeon HD 6790
505%
Radeon HD 4890
524%
GeForce GTX 460
528%
Radeon RX Vega 11
533%
GeForce GT 1030
538%
GeForce GTX 275
540%
Radeon HD 7770 GHz Edition
541%
GeForce GTX 280
552%
GeForce GTX 465
578%
Radeon HD 6850
589%
GeForce GTX 285
632%
Radeon HD 5850
644%
GeForce GTX 650 Ti
644%
Radeon HD 7790
671%
Radeon RX 550
672%
GeForce GTX 470
697%
Radeon HD 6870
743%
Radeon HD 5870
767%
GeForce GTX 560 Ti
771%
Radeon HD 4870 X2
785%
GeForce GTX 750 Ti
789%
Radeon HD 6950
816%
GeForce GTX 295
826%
GeForce GTX 650 Ti Boost
832%
Radeon HD 7850
846%
GeForce GTX 480
886%
Radeon HD 6970
903%
Radeon R7 265
918%
Radeon RX 460
918%
Radeon R7 370
921%
GeForce GTX 660
924%
GeForce GTX 570
939%
Radeon RX 560
997%
GeForce GTX 950
1006%
Radeon HD 7870 GHz Edition
1031%
Radeon R9 270X
1043%
GeForce GTX 660 Ti
1048%
GeForce GTX 580
1056%
GeForce GTX 1050
1059%
Radeon HD 7950
1079%
Radeon HD 5970
1110%
GeForce GTX 760
1195%
GeForce GTX 670
1226%
GeForce GTX 960
1257%
Radeon R9 380
1264%
Radeon R9 285
1277%
Radeon HD 7970
1290%
GeForce GTX 680
1320%
GeForce GTX 1050 Ti
1355%
GeForce GTX 770
1386%
Radeon HD 6990
1419%
Radeon R9 280X
1439%
GeForce GTX 590
1440%
Radeon HD 7970 GHz Edition
1596%
GeForce GTX 780
1653%
GeForce GTX 1650
1756%
Radeon RX 470
1780%
Radeon R9 290
1876%
Radeon RX 570
1899%
Radeon R9 390
1910%
Radeon R9 290X
1935%
GeForce GTX 970
1961%
GeForce GTX TITAN
1987%
GeForce GTX 780 Ti
2015%
Radeon R9 390X
2024%
Radeon HD 7990
2034%
Radeon RX 480
2051%
GeForce GTX 690
2161%
Radeon RX 580
2206%
GeForce GTX 980
2234%
Radeon R9 FURY
2234%
GeForce GTX 1060 6 GB
2334%
Radeon RX 590
2458%
Radeon R9 295X2
2471%
GeForce GTX 1660
2500%
Radeon R9 FURY X
2543%
GeForce GTX 980 Ti
2609%
GeForce GTX TITAN X
2838%
GeForce GTX 1660 Ti
2838%
GeForce GTX 1070
3021%
Radeon RX Vega 56
3204%
GeForce GTX 1070 Ti
3295%
Radeon RX Vega 64
3341%
GeForce GTX 1080
3341%
GeForce RTX 2060
3478%
Radeon RX 5700
3753%
GeForce RTX 2060 SUPER
3890%
GeForce RTX 2070
3982%
Radeon RX 5700 XT
4027%
Radeon VII
4132%
TITAN X Pascal
4256%
GeForce GTX 1080 Ti
4302%
GeForce RTX 2070 SUPER
4577%
GeForce RTX 2080
5355%
GeForce RTX 2080 Ti
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
450 MHz
Shader Clock
950 MHz
Memory Clock
System Shared

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
48
TMUs
16
ROPs
8
SM Count
4

Theoretical Performance

Pixel Rate
3.600 GPixel/s
Texture Rate
7.200 GTexel/s
FP32 (float) performance
91.20 GFLOPS

Board Design

Slot Width
IGP
TDP
23 W
Outputs
No outputs

Graphics Features

DirectX
11.1 (10_1)
OpenGL
3.3
OpenCL
N/A
Vulkan
N/A
Shader Model
4.1