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NVIDIA GeForce 6500
- Graphics Processor
- NV44
- Pixel Shaders
- 4
- Vertex Shaders
- 3
- TMUs
- 4
- ROPs
- 2
- Memory Size
- 128 MB
- Memory Type
- DDR2
- Bus Width
- 128 bit
Recommended Gaming Resolutions:
-
640x480
-
1280x720
-
1366x768
The GeForce 6500 was a graphics card by NVIDIA, launched on October 1st, 2005. Built on the 110 nm process, and based on the NV44 graphics processor, the card supports DirectX 9.0c. Since GeForce 6500 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV44 graphics processor is an average sized chip with a die area of 110 mm² and 75 million transistors. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 128 MB DDR2 memory with the GeForce 6500, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 400 MHz, memory is running at 266 MHz.
Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce 6500 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.
Graphics Processor
- GPU Name
-
NV44
- Architecture
- Curie
- Foundry
- TSMC
- Process Size
- 110 nm
- Transistors
- 75 million
- Die Size
- 110 mm²
Clock Speeds
- GPU Clock
- 400 MHz
- Memory Clock
-
266 MHz
532 Mbps effective
Memory
- Memory Size
-
128 MB
- Memory Type
- DDR2
- Memory Bus
-
128 bit
- Bandwidth
-
8.512 GB/s
Render Config
- Pixel Shaders
-
4
- Vertex Shaders
-
3
- TMUs
-
4
- ROPs
-
2
Theoretical Performance
- Pixel Rate
-
800.0 MPixel/s
- Vertex Rate
-
300.0 MVertices/s
- Texture Rate
-
1.600 GTexel/s
Board Design
- Slot Width
- Single-slot
- TDP
- unknown
- Suggested PSU
- 200 W
- Outputs
- 1x DVI
1x VGA
1x S-Video
Graphics Features
- DirectX
- 9.0c (9_3)
- OpenGL
-
2.1
- OpenCL
- N/A
- Vulkan
- N/A
- Shader Model
- 3.0