The GeForce 9100M G mGPU Intel was a mobile integrated graphics solution by NVIDIA, launched on July 29th, 2008. Built on the 65 nm process, and based on the C79 graphics processor, in its MCP79MX-B2 variant, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_0, which can be problematic with many DirectX 11 & DirectX 12 titles. Unlike the fully unlocked GeForce 9400, which uses the same GPU but has all 16 shaders enabled, NVIDIA has disabled some shading units on the GeForce 9100M G mGPU Intel to reach the product's target shader count. It features 8 shading units, 8 texture mapping units, and 4 ROPs. The GPU is operating at a frequency of 450 MHz. Its power draw is rated at 12 W maximum. GeForce 9100M G mGPU Intel is connected to the rest of the system using a PCI-Express 2.0 x16 interface.