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NVIDIA GeForce 9300 GS

G98
Graphics Processor
8
Cores
8
TMUs
4
ROPs
512 MB
Memory Size
DDR2
Memory Type
64 bit
Bus Width
NVIDIA GeForce 9300 GS Photo NVIDIA G98 Photo
The GeForce 9300 GS was a graphics card by NVIDIA, launched in June 2008. Built on the 65 nm process, and based on the G98 graphics processor, the card supports DirectX 10.0. The G98 graphics processor is a relatively small chip with a die area of only 86 mm² and 210 million transistors. It features 8 shading units, 8 texture mapping units and 4 ROPs. NVIDIA has placed 512 MB DDR2 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 567 MHz, memory is running at 333 MHz.
Being a single-slot card, the NVIDIA GeForce 9300 GS does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI, 1x HDMI, 1x VGA. GeForce 9300 GS is connected to the rest of the system using a PCI-Express 2.0 x16 interface.

Graphics Processor

GPU Name
G98
Architecture
Tesla
Foundry
TSMC
Process Size
65 nm
Transistors
210 million
Die Size
86 mm²

Graphics Card

Release Date
Jun 1st, 2008
Generation
GeForce 9
(9300)
Production
End-of-life
Bus Interface
PCIe 2.0 x16

Relative Performance

100%
GeForce 9300 GS
102%
131%
161%
206%
242%
256%
317%
413%
419%
455%
480%
490%
563%
598%
641%
663%
690%
712%
760%
801%
819%
843%
872%
996%
1004%
1022%
1035%
1037%
1048%
1057%
1118%
1176%
1196%
1240%
1249%
1262%
1273%
1277%
1280%
1305%
1368%
1394%
1495%
1523%
1523%
1587%
1591%
1648%
1759%
1814%
1824%
1857%
1866%
1931%
1955%
1968%
2003%
2096%
2137%
2171%
2172%
2179%
2185%
2360%
2380%
2438%
2468%
2479%
2499%
2505%
2548%
2554%
2625%
2826%
2899%
2974%
2991%
3021%
3052%
3123%
3205%
3280%
3358%
3405%
3408%
3775%
4154%
4211%
4493%
4518%
4578%
4638%
4678%
4700%
4768%
4789%
4812%
4852%
5113%
5219%
5286%
5286%
5815%
5915%
6015%
6466%
7101%
7352%
7920%
7920%
8354%
9323%
9774%
10025%
10927%
12431%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
567 MHz
Shader Clock
1400 MHz
Memory Clock
333 MHz
666 MHz effective

Memory

Memory Size
512 MB
Memory Type
DDR2
Memory Bus
64 bit
Bandwidth
5.328 GB/s

Render Config

Shading Units
8
TMUs
8
ROPs
4
SM Count
1

Theoretical Performance

Pixel Rate
2.268 GPixel/s
Texture Rate
4.536 GTexel/s
FP32 (float) performance
22.40 GFLOPS

Board Design

Slot Width
Single-slot
TDP
unknown
Outputs
1x DVI
1x HDMI
1x VGA
Power Connectors
None
Board Number
P561

Graphics Features

DirectX
10.0
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
CUDA
1.1
Shader Model
4.0

G98 GPU Notes

PureVideo HD: VP3
VDPAU: Feature Set B