Report an Error

NVIDIA GeForce FX Go5200 32M

NV34 A3
Graphics Processor
4
Pixel Shaders
3
Vertex Shaders
4
TMUs
4
ROPs
32 MB
Memory Size
DDR
Memory Type
64 bit
Bus Width
NVIDIA GeForce FX Go5200 32M Photo NVIDIA NV34 A3 Photo
The GeForce FX Go5200 32M was a graphics card by NVIDIA, launched in March 2003. Built on the 150 nm process, and based on the NV34 A3 graphics processor, in its Go5200 variant, the card supports DirectX 9.0a. The NV34 A3 graphics processor is a relatively small chip with a die area of only 91 mm² and 45 million transistors. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 32 MB DDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 200 MHz, memory is running at 200 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. GeForce FX Go5200 32M is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
NV34 A3
GPU Variant
Go5200
Architecture
Rankine
Process Size
150 nm
Transistors
45 million
Die Size
91 mm²

Graphics Card

Release Date
Mar 1st, 2003
Generation
GeForce FX Go 5
(Go 5000)
Production
End-of-life
Bus Interface
AGP 8x

Clock Speeds

GPU Clock
200 MHz
Memory Clock
200 MHz
400 MHz effective

Memory

Memory Size
32 MB
Memory Type
DDR
Memory Bus
64 bit
Bandwidth
3.200 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
800.0 MPixel/s
Vertex Rate
150.0 MVertices/s
Texture Rate
800.0 MTexel/s

Board Design

TDP
unknown
Outputs
No outputs

Graphics Features

DirectX
9.0a
OpenGL
1.5 (2.1)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a