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NVIDIA GeForce FX Go5650

NV31
Graphics Processor
4
Pixel Shaders
3
Vertex Shaders
4
TMUs
4
ROPs
128 MB
Memory Size
DDR
Memory Type
128 bit
Bus Width
NVIDIA NV31 Photo
The GeForce FX Go5650 was a graphics card by NVIDIA, launched in March 2003. Built on the 130 nm process, and based on the NV31 graphics processor, in its Go5650 variant, the card supports DirectX 9.0a. The NV31 graphics processor is an average sized chip with a die area of 135 mm² and 80 million transistors. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 128 MB DDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 325 MHz, memory is running at 295 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. GeForce FX Go5650 is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
NV31
GPU Variant
Go5650
Architecture
Rankine
Process Size
130 nm
Transistors
80 million
Die Size
135 mm²

Graphics Card

Release Date
Mar 1st, 2003
Generation
GeForce FX Go 5
(Go 5000)
Production
End-of-life
Bus Interface
AGP 8x

Clock Speeds

GPU Clock
325 MHz
Memory Clock
295 MHz
590 MHz effective

Memory

Memory Size
128 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
9.440 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.300 GPixel/s
Vertex Rate
243.8 MVertices/s
Texture Rate
1.300 GTexel/s

Board Design

TDP
unknown
Outputs
No outputs

Graphics Features

DirectX
9.0a
OpenGL
1.5 (2.1)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a