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NVIDIA GeForce FX Go5700

Graphics Processor
NV36
Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4
Memory Size
128 MB
Memory Type
DDR
Bus Width
128 bit
The GeForce FX Go5700 was a mobile graphics chip by NVIDIA, launched on February 1st, 2005. Built on the 130 nm process, and based on the NV36 graphics processor, in its Go5700-V variant, the chip supports DirectX 9.0a. Since GeForce FX Go5700 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV36 graphics processor is an average sized chip with a die area of 133 mm² and 82 million transistors. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 128 MB DDR memory with the GeForce FX Go5700, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 450 MHz, memory is running at 275 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce FX Go5700 is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
NV36
GPU Variant
Go5700-V
Architecture
Rankine
Foundry
TSMC
Process Size
130 nm
Transistors
82 million
Die Size
133 mm²

Mobile Graphics

Release Date
Feb 1st, 2005
Generation
GeForce FX Go 5
(Go 5000)
Predecessor
GeForce4 Go
Successor
GeForce Go 6
Production
End-of-life
Bus Interface
AGP 8x
Reviews
2 in our database

Clock Speeds

GPU Clock
450 MHz
Memory Clock
275 MHz
550 Mbps effective

Memory

Memory Size
128 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
8.800 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.800 GPixel/s
Vertex Rate
337.5 MVertices/s
Texture Rate
1.800 GTexel/s

Board Design

TDP
unknown
Outputs
No outputs

Graphics Features

DirectX
9.0a
OpenGL
1.5 (2.1)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a