The GeForce GT 330M was a mobile graphics chip by NVIDIA, launched on January 10th, 2010. Built on the 40 nm process, and based on the GT216 graphics processor, in its N11P-GE1-A3 variant, the chip supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. The GT216 graphics processor is a relatively small chip with a die area of only 100 mm² and 486 million transistors. It features 48 shading units, 16 texture mapping units, and 8 ROPs. NVIDIA has paired 1,024 MB GDDR3 memory with the GeForce GT 330M, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 575 MHz, memory is running at 790 MHz. Being a mxm module card, the NVIDIA GeForce GT 330M does not require any additional power connector, its power draw is rated at 23 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.