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NVIDIA GeForce GT 635M
- Graphics Processor
- GF116
- Cores
- 144
- TMUs
- 24
- ROPs
- 16
- Memory Size
- 2 GB
- Memory Type
- DDR3
- Bus Width
- 128 bit
Recommended Gaming Resolutions:
-
1280x720
-
1366x768
-
1600x900
The GeForce GT 635M was a mobile graphics chip by NVIDIA, launched on March 22nd, 2012. Built on the 40 nm process, and based on the GF116 graphics processor, in its N12E-GE2-A1 variant, the chip supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GF116 graphics processor is an average sized chip with a die area of 238 mm² and 1,170 million transistors. Unlike the fully unlocked GeForce GTX 550 Ti, which uses the same GPU but has all 192 shaders enabled, NVIDIA has disabled some shading units on the GeForce GT 635M to reach the product's target shader count. It features 144 shading units, 24 texture mapping units, and 16 ROPs. NVIDIA has paired 2,048 MB DDR3 memory with the GeForce GT 635M, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 650 MHz, memory is running at 900 MHz.
Its power draw is rated at 35 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce GT 635M is connected to the rest of the system using a PCI-Express 2.0 x16 interface.
Graphics Processor
- GPU Name
-
GF116
- GPU Variant
-
N12E-GE2-A1
- Architecture
- Fermi 2.0
- Foundry
- TSMC
- Process Size
- 40 nm
- Transistors
- 1,170 million
- Die Size
- 238 mm²
Clock Speeds
- GPU Clock
- 650 MHz
- Shader Clock
- 1350 MHz
- Memory Clock
-
900 MHz
1800 Mbps effective
Memory
- Memory Size
-
2 GB
- Memory Type
- DDR3
- Memory Bus
-
128 bit
- Bandwidth
-
28.80 GB/s
Render Config
- Shading Units
-
144
- TMUs
-
24
- ROPs
-
16
- SM Count
-
3
- L1 Cache
-
64 KB (per SM)
- L2 Cache
-
256 KB
Theoretical Performance
- Pixel Rate
-
3.900 GPixel/s
- Texture Rate
-
15.60 GTexel/s
- FP32 (float) performance
-
388.8 GFLOPS
- FP64 (double) performance
-
32.40 GFLOPS (1:12)
Board Design
- TDP
- 35 W
- Outputs
- No outputs
Graphics Features
- DirectX
- 12 (11_0)
- OpenGL
-
4.6
- OpenCL
- 1.1
- Vulkan
- N/A
- CUDA
- 2.1
- Shader Model
- 5.1