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NVIDIA GeForce GTX 1050 Ti Mobile
- Graphics Processor
- GP106
- Cores
- 768
- TMUs
- 48
- ROPs
- 32
- Memory Size
- 2 GB
- Memory Type
- GDDR5
- Bus Width
- 128 bit
Recommended Gaming Resolutions:
-
1600x900
-
1920x1080
-
2560x1440
The GeForce GTX 1050 Ti Mobile was a mobile graphics chip by NVIDIA, launched on February 1st, 2017. Built on the 16 nm process, and based on the GP106 graphics processor, the chip supports DirectX 12. This ensures that all modern games will run on GeForce GTX 1050 Ti Mobile. The GP106 graphics processor is an average sized chip with a die area of 200 mm² and 4,400 million transistors. Unlike the fully unlocked GeForce GTX 1060 6 GB, which uses the same GPU but has all 1280 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 1050 Ti Mobile to reach the product's target shader count. It features 768 shading units, 48 texture mapping units, and 32 ROPs. NVIDIA has paired 2,048 MB GDDR5 memory with the GeForce GTX 1050 Ti Mobile, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 1493 MHz, which can be boosted up to 1620 MHz, memory is running at 1752 MHz (7 Gbps effective).
Its power draw is rated at 75 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce GTX 1050 Ti Mobile is connected to the rest of the system using a PCI-Express 3.0 x16 interface.
Graphics Processor
- GPU Name
-
GP106
- Architecture
- Pascal
- Foundry
- TSMC
- Process Size
- 16 nm
- Transistors
- 4,400 million
- Die Size
- 200 mm²
Clock Speeds
- Base Clock
- 1493 MHz
- Boost Clock
- 1620 MHz
- Memory Clock
-
1752 MHz
7 Gbps effective
Memory
- Memory Size
-
2 GB
- Memory Type
- GDDR5
- Memory Bus
-
128 bit
- Bandwidth
-
112.1 GB/s
Render Config
- Shading Units
-
768
- TMUs
-
48
- ROPs
-
32
- SM Count
-
6
- L1 Cache
-
48 KB (per SM)
- L2 Cache
-
1024 KB
Theoretical Performance
- Pixel Rate
-
51.84 GPixel/s
- Texture Rate
-
77.76 GTexel/s
- FP16 (half) performance
-
38.88 GFLOPS (1:64)
- FP32 (float) performance
-
2.488 TFLOPS
- FP64 (double) performance
-
77.76 GFLOPS (1:32)
Board Design
- TDP
- 75 W
- Outputs
- No outputs
- Power Connectors
- None
- Board Number
- E2914 SKU 30
Graphics Features
- DirectX
- 12 (12_1)
- OpenGL
-
4.6
- OpenCL
- 3.0
- Vulkan
- 1.3
- CUDA
- 6.1
- Shader Model
- 6.4
Retail boards based on this design (3)