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NVIDIA GeForce GTX 1650 Max-Q

Graphics Processor
TU117
Cores
896
TMUs
56
ROPs
32
Memory Size
4 GB
Memory Type
GDDR5
Bus Width
128 bit
The GeForce GTX 1650 Max-Q is a graphics card by NVIDIA, launched in April 2019. Built on the 12 nm process, and based on the TU117 graphics processor, the card supports DirectX 12.0. The TU117 graphics processor is an average sized chip with a die area of 200 mm² and 4,700 million transistors. Unlike the fully unlocked GeForce GTX 1650 Ti, which uses the same GPU but has all 1024 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 1650 Max-Q to reach the product's target shader count. It features 896 shading units, 56 texture mapping units and 32 ROPs. NVIDIA has placed 4,096 MB GDDR5 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 1020 MHz, which can be boosted up to 1245 MHz, memory is running at 2000 MHz.
Its power draw is rated at 35 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. GeForce GTX 1650 Max-Q is connected to the rest of the system using a PCI-Express 3.0 x16 interface.

Graphics Processor

GPU Name
TU117
Architecture
Turing
Foundry
TSMC
Process Size
12 nm
Transistors
4,700 million
Die Size
200 mm²

Graphics Card

Release Date
Apr 23rd, 2019
Generation
GeForce 16 Mobile
Production
Active
Bus Interface
PCIe 3.0 x16
Reviews
37 in our database

Relative Performance

3%
GeForce 210
4%
GeForce 9400 GT
6%
Radeon HD 4550
7%
Radeon HD 5450
8%
Radeon HD 6450
9%
GeForce GT 520
11%
GeForce GT 220
14%
GeForce GT 430
14%
Radeon HD 5570
16%
Radeon HD 4670
16%
GeForce GT 440
17%
GeForce GT 240
19%
GeForce 9600 GT
20%
Radeon HD 5670
22%
GeForce GT 640
23%
GeForce 9800 GT
24%
Radeon HD 6670
24%
Radeon HD 4830
26%
Radeon HD 4770
27%
Radeon HD 4850
28%
GeForce GTS 250
29%
GeForce GTS 450
30%
Radeon HD 5750
34%
Radeon HD 7750
34%
Radeon HD 5770
35%
GeForce GTX 260
35%
Radeon HD 4870
35%
Radeon Vega 8
36%
GeForce GTX 550 Ti
36%
GeForce GTX 650
38%
Radeon HD 5830
40%
Radeon HD 6790
41%
Radeon HD 4890
42%
GeForce GTX 460
43%
Radeon RX Vega 11
43%
GeForce GT 1030
44%
GeForce GTX 275
44%
Radeon HD 7770 GHz Edition
44%
GeForce GTX 280
45%
GeForce GTX 465
47%
Radeon HD 6850
48%
GeForce GTX 285
51%
Radeon HD 5850
52%
Radeon HD 7790
52%
GeForce GTX 650 Ti
54%
Radeon RX 550
54%
GeForce GTX 470
56%
Radeon HD 6870
60%
Radeon HD 5870
62%
GeForce GTX 560 Ti
62%
Radeon HD 4870 X2
64%
GeForce GTX 750 Ti
64%
Radeon HD 6950
66%
GeForce GTX 295
67%
GeForce GTX 650 Ti Boost
67%
Radeon HD 7850
68%
GeForce GTX 480
72%
Radeon HD 6970
73%
Radeon R7 265
74%
Radeon RX 460
74%
Radeon R7 370
75%
GeForce GTX 660
75%
GeForce GTX 570
76%
Radeon RX 560
81%
GeForce GTX 950
81%
Radeon HD 7870 GHz Edition
83%
Radeon R9 270X
84%
GeForce GTX 660 Ti
85%
GeForce GTX 580
85%
GeForce GTX 1050
86%
Radeon HD 7950
87%
Radeon HD 5970
90%
GeForce GTX 760
97%
GeForce GTX 670
99%
GeForce GTX 960
100%
GeForce GTX 1650 Max-Q
102%
Radeon R9 380
102%
Radeon R9 285
103%
Radeon HD 7970
104%
GeForce GTX 680
107%
GeForce GTX 1050 Ti
110%
GeForce GTX 770
112%
Radeon HD 6990
115%
Radeon R9 280X
116%
GeForce GTX 590
117%
Radeon HD 7970 GHz Edition
129%
GeForce GTX 780
134%
GeForce GTX 1650
142%
Radeon RX 470
144%
Radeon R9 290
154%
Radeon R9 390
155%
Radeon R9 290X
157%
GeForce GTX 970
159%
GeForce GTX TITAN
160%
Radeon RX 570
161%
GeForce GTX 780 Ti
163%
Radeon R9 390X
164%
Radeon HD 7990
165%
Radeon RX 480
166%
GeForce GTX 690
175%
Radeon RX 580
179%
GeForce GTX 980
181%
GeForce GTX 1060 6 GB
181%
Radeon R9 FURY
182%
Radeon RX 590
199%
Radeon R9 295X2
202%
Radeon R9 FURY X
206%
GeForce GTX 980 Ti
221%
GeForce GTX TITAN X
232%
GeForce GTX 1660 Ti
233%
GeForce GTX 1070
243%
Radeon RX Vega 56
264%
GeForce GTX 1070 Ti
271%
Radeon RX Vega 64
271%
GeForce RTX 2060
278%
GeForce GTX 1080
319%
Radeon VII
319%
GeForce RTX 2070
334%
TITAN X Pascal
343%
GeForce GTX 1080 Ti
370%
GeForce RTX 2080
429%
GeForce RTX 2080 Ti
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
1020 MHz
Boost Clock
1245 MHz
Memory Clock
2000 MHz
8000 MHz effective

Memory

Memory Size
4 GB
Memory Type
GDDR5
Memory Bus
128 bit
Bandwidth
128.0 GB/s

Render Config

Shading Units
896
TMUs
56
ROPs
32
SM Count
14
L1 Cache
64 KB (per SM)
L2 Cache
1024 KB

Theoretical Performance

Pixel Rate
39.84 GPixel/s
Texture Rate
69.72 GTexel/s
FP16 (half) performance
4.462 TFLOPS (2:1)
FP32 (float) performance
2.231 TFLOPS
FP64 (double) performance
69.72 GFLOPS (1:32)

Board Design

TDP
35 W
Outputs
No outputs
Power Connectors
None

Graphics Features

DirectX
12.0 (12_1)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1.103
CUDA
7.5
Shader Model
6.4