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NVIDIA GeForce GTX 260
- Graphics Processor
- GT200
- Cores
- 192
- TMUs
- 64
- ROPs
- 28
- Memory Size
- 896 MB
- Memory Type
- GDDR3
- Bus Width
- 448 bit
Recommended Gaming Resolutions:
-
1366x768
-
1600x900
-
1920x1080
The GeForce GTX 260 was a high-end graphics card by NVIDIA, launched on June 16th, 2008. Built on the 65 nm process, and based on the GT200 graphics processor, in its G200-100-A2 variant, the card supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_0, which can be problematic with many DirectX 11 & DirectX 12 titles. The GT200 graphics processor is a large chip with a die area of 576 mm² and 1,400 million transistors. Unlike the fully unlocked GeForce GTX 280, which uses the same GPU but has all 240 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 260 to reach the product's target shader count. It features 192 shading units, 64 texture mapping units, and 28 ROPs. NVIDIA has paired 896 MB GDDR3 memory with the GeForce GTX 260, which are connected using a 448-bit memory interface. The GPU is operating at a frequency of 576 MHz, memory is running at 999 MHz.
Being a dual-slot card, the NVIDIA GeForce GTX 260 draws power from 2x 6-pin power connectors, with power draw rated at 182 W maximum. Display outputs include: 2x DVI, 1x S-Video. GeForce GTX 260 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 267 mm in length, and features a dual-slot cooling solution. Its price at launch was 449 US Dollars.
Graphics Processor
- GPU Name
-
GT200
- GPU Variant
-
G200-100-A2
- Architecture
- Tesla 2.0
- Foundry
- TSMC
- Process Size
- 65 nm
- Transistors
- 1,400 million
- Die Size
- 576 mm²
Clock Speeds
- GPU Clock
- 576 MHz
- Shader Clock
- 1242 MHz
- Memory Clock
-
999 MHz
1998 Mbps effective
Memory
- Memory Size
-
896 MB
- Memory Type
- GDDR3
- Memory Bus
-
448 bit
- Bandwidth
-
111.9 GB/s
Render Config
- Shading Units
-
192
- TMUs
-
64
- ROPs
-
28
- SM Count
-
24
- L2 Cache
-
224 KB
Theoretical Performance
- Pixel Rate
-
16.13 GPixel/s
- Texture Rate
-
36.86 GTexel/s
- FP32 (float) performance
-
476.9 GFLOPS
- FP64 (double) performance
-
59.62 GFLOPS (1:8)
Board Design
- Slot Width
- Dual-slot
- Length
- 267 mm
10.5 inches
- TDP
- 182 W
- Suggested PSU
- 450 W
- Outputs
- 2x DVI
1x S-Video
- Power Connectors
- 2x 6-pin
- Board Number
- P651
Graphics Features
- DirectX
- 11.1 (10_0)
- OpenGL
-
3.3
- OpenCL
- 1.1
- Vulkan
- N/A
- CUDA
- 1.3
- Shader Model
- 4.0
Retail boards based on this design (2)