NVIDIA GeForce GTX 460 v2 ES
- Graphics Processor
- GF114
- Cores
- 336
- TMUs
- 56
- ROPs
- 32
- Memory Size
- 1280 MB
- Memory Type
- GDDR5
- Bus Width
- 256 bit
Recommended Gaming Resolutions:
- 640x480
- 1280x720
- 1366x768
- 1600x900
- 1920x1080
- 2560x1440
- 3840x2160
The GeForce GTX 460 v2 ES was a graphics card by NVIDIA, launched in September 2011. Built on the 40 nm process, and based on the GF114 graphics processor, in its GF114-400-A1 variant, the card supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GF114 graphics processor is a large chip with a die area of 332 mm² and 1,950 million transistors. Unlike the fully unlocked GeForce GTX 560 Ti, which uses the same GPU but has all 384 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 460 v2 ES to reach the product's target shader count. It features 336 shading units, 56 texture mapping units, and 32 ROPs. NVIDIA has paired 1,280 MB GDDR5 memory with the GeForce GTX 460 v2 ES, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 779 MHz, memory is running at 1002 MHz (4 Gbps effective).
Being a dual-slot card, the NVIDIA GeForce GTX 460 v2 ES draws power from 2x 6-pin power connectors, with power draw rated at 160 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI. GeForce GTX 460 v2 ES is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 210 mm in length, and features a dual-slot cooling solution.
Being a dual-slot card, the NVIDIA GeForce GTX 460 v2 ES draws power from 2x 6-pin power connectors, with power draw rated at 160 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI. GeForce GTX 460 v2 ES is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 210 mm in length, and features a dual-slot cooling solution.
Graphics Processor
Graphics Card
- Release Date
- Sep 24th, 2011
- Generation
- GeForce 400
- Predecessor
- GeForce 200
- Successor
- GeForce 500
- Production
- End-of-life
- Bus Interface
- PCIe 2.0 x16
- Reviews
- 154 in our database
Relative Performance
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.
Clock Speeds
- GPU Clock
- 779 MHz
- Shader Clock
- 1557 MHz
- Memory Clock
-
1002 MHz
4 Gbps effective
Memory
- Memory Size
- 1280 MB
- Memory Type
- GDDR5
- Memory Bus
- 256 bit
- Bandwidth
- 128.3 GB/s
Render Config
- Shading Units
- 336
- TMUs
- 56
- ROPs
- 32
- SM Count
- 7
- L1 Cache
- 64 KB (per SM)
- L2 Cache
- 512 KB
Theoretical Performance
- Pixel Rate
- 10.91 GPixel/s
- Texture Rate
- 43.62 GTexel/s
- FP32 (float) performance
- 1,046 GFLOPS
- FP64 (double) performance
- 87.19 GFLOPS (1:12)
Board Design
- Slot Width
- Dual-slot
- Length
- 210 mm
8.3 inches
- TDP
- 160 W
- Suggested PSU
- 450 W
- Outputs
- 2x DVI
1x mini-HDMI
- Power Connectors
- 2x 6-pin
- Board Number
- P1041 SKU 60
Graphics Features
- DirectX
- 12 (11_0)
- OpenGL
- 4.6
- OpenCL
- 1.1
- Vulkan
- N/A
- CUDA
- 2.1
- Shader Model
- 5.1