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NVIDIA GeForce GTX 470 PhysX Edition

GF100
Graphics Processor
448
Cores
56
TMUs
40
ROPs
1280 MB
Memory Size
GDDR5
Memory Type
320 bit
Bus Width
NVIDIA GeForce GTX 470 PhysX Edition Photo NVIDIA GF100 Photo
The GeForce GTX 470 PhysX Edition was a graphics card by NVIDIA, launched in January 2010. Built on the 40 nm process, and based on the GF100 graphics processor, in its GF100-275-A3 variant, the card supports DirectX 12.0. The GF100 graphics processor is a large chip with a die area of 529 mm² and 3,100 million transistors. Unlike the fully unlocked GeForce GTX 480 Core 512, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 470 PhysX Edition to reach the product's target shader count. It features 448 shading units, 56 texture mapping units and 40 ROPs. NVIDIA has placed 1,280 MB GDDR5 memory on the card, which are connected using a 320-bit memory interface. The GPU is operating at a frequency of 608 MHz, memory is running at 837 MHz.
Being a dual-slot card, the NVIDIA GeForce GTX 470 PhysX Edition draws power from 1x 6-pin + 1x 8-pin power connectors, with power draw rated at 215 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI. GeForce GTX 470 PhysX Edition is connected to the rest of the system using a PCI-Express 2.0 x16 interface.

Graphics Processor

GPU Name
GF100
GPU Variant
GF100-275-A3
Architecture
Fermi
Process Size
40 nm
Transistors
3,100 million
Die Size
529 mm²

Graphics Processor

GPU Name
GT215
GPU Variant
GT215-400-A2
Architecture
Tesla 2.0
Process Size
40 nm
Transistors
727 million
Die Size
144 mm²

Graphics Card

Release Date
Never Released
Generation
GeForce 400
Production
End-of-life
Bus Interface
PCIe 2.0 x16

Relative Performance

6%
8%
10%
13%
15%
16%
20%
26%
26%
29%
30%
31%
35%
38%
40%
42%
43%
45%
48%
50%
51%
53%
55%
63%
63%
64%
65%
65%
66%
66%
70%
74%
75%
78%
79%
79%
80%
80%
80%
82%
86%
88%
94%
96%
96%
100%
100%
100%
GeForce GTX 470 PhysX Edition
104%
111%
114%
115%
117%
117%
121%
123%
124%
126%
132%
134%
136%
137%
137%
137%
148%
150%
153%
155%
156%
157%
157%
160%
161%
165%
178%
182%
187%
188%
190%
192%
196%
201%
206%
211%
214%
214%
237%
261%
265%
282%
284%
288%
292%
294%
296%
300%
301%
303%
305%
321%
328%
332%
332%
366%
372%
378%
406%
446%
462%
498%
498%
525%
614%
630%
687%
781%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
608 MHz
Shader Clock
1215 MHz
Memory Clock
837 MHz
3348 MHz effective

Memory

Memory Size
1280 MB
Memory Type
GDDR5
Memory Bus
320 bit
Bandwidth
133.9 GB/s

Render Config

Shading Units
448
TMUs
56
ROPs
40
SM Count
14

Theoretical Performance

Pixel Rate
17.02 GPixel/s
Texture Rate
34.05 GTexel/s
FP32 (float) performance
1,089 GFLOPS

Board Design

Slot Width
Dual-slot
TDP
215 W
Outputs
2x DVI
1x mini-HDMI
Power Connectors
1x 6-pin + 1x 8-pin

Graphics Features

DirectX
12.0 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1

Card Notes

Heterogeneous graphics card consisting of one GTX 470 for main graphics functions and one GT 240 for PhysX.

GT 240 co-processor specs:

550MHz Core Clock
1340MHz Shader Clock
850MHz (3400MHz effective) 512MB 128-bit GDDR5
96 Unified Shaders
32 TMUs
8 ROPs

Combined FP32 performance of 1,345.92 GFLOPS

the card shown at computex was a GTX 480 with a GT 240 chip

GF100 GPU Notes

PureVideo HD: VP4
VDPAU: Feature Set C

Retail boards based on this design (1)

Name GPU Clock Memory Clock Other Changes
Galaxy GTX 470 PhysX Prototype 608 MHz 837 MHz