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NVIDIA GeForce GTX 560 Ti 448

Graphics Processor
GF110
Cores
448
TMUs
56
ROPs
40
Memory Size
1280 MB
Memory Type
GDDR5
Bus Width
320 bit
GPU Chip
GPU
I/O
I/O
The GeForce GTX 560 Ti 448 was a performance-segment graphics card by NVIDIA, launched in November 2011. Built on the 40 nm process, and based on the GF110 graphics processor, in its GF110-270-A1 variant, the card supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. Unlike the fully unlocked GeForce GTX 580, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 560 Ti 448 to reach the product's target shader count. It features 448 shading units, 56 texture mapping units, and 40 ROPs, . NVIDIA has paired 1,280 MB GDDR5 memory with the GeForce GTX 560 Ti 448, which are connected using a 320-bit memory interface. The GPU is operating at a frequency of 732 MHz, memory is running at 950 MHz.
Being a dual-slot card, the NVIDIA GeForce GTX 560 Ti 448 draws power from 2x 6-pin power connectors, with power draw rated at 210 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI. GeForce GTX 560 Ti 448 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 267 mm in length, and features a dual-slot cooling solution. Its price at launch was 289 US Dollars.

Graphics Processor

GPU Name
GF110
GPU Variant
GF110-270-A1
Architecture
Fermi 2.0
Foundry
TSMC
Process Size
40 nm
Transistors
3,000 million
Die Size
520 mm²

Graphics Card

Release Date
Nov 29th, 2011
Generation
GeForce 500
Production
End-of-life
Launch Price
289 USD
Bus Interface
PCIe 2.0 x16
Reviews
36 in our database

Relative Performance

5%
GeForce 210
6%
GeForce 9400 GT
8%
Radeon HD 4550
10%
Radeon HD 5450
12%
Radeon HD 6450
13%
GeForce GT 520
16%
GeForce GT 220
20%
GeForce GT 430
21%
Radeon HD 5570
22%
Radeon HD 4670
24%
GeForce GT 440
24%
GeForce GT 240
28%
GeForce 9600 GT
29%
Radeon HD 5670
31%
GeForce GT 640
32%
GeForce 9800 GT
34%
Radeon HD 6670
35%
Radeon HD 4830
37%
Radeon HD 4770
39%
Radeon HD 4850
40%
GeForce GTS 250
41%
GeForce GTS 450
43%
Radeon HD 5750
49%
Radeon HD 7750
49%
Radeon HD 5770
50%
GeForce GTX 260
51%
Radeon HD 4870
51%
Radeon Vega 8
51%
GeForce GTX 550 Ti
52%
GeForce GTX 650
55%
Radeon HD 5830
58%
Radeon HD 6790
59%
Radeon HD 4890
61%
GeForce GTX 460
61%
Radeon RX Vega 11
62%
GeForce GT 1030
62%
GeForce GTX 275
63%
Radeon HD 7770 GHz Edition
63%
GeForce GTX 280
64%
GeForce GTX 465
67%
Radeon HD 6850
68%
GeForce GTX 285
73%
Radeon HD 5850
75%
GeForce GTX 650 Ti
75%
Radeon HD 7790
78%
Radeon RX 550
78%
GeForce GTX 470
81%
Radeon HD 6870
86%
Radeon HD 5870
89%
GeForce GTX 560 Ti
89%
Radeon HD 4870 X2
91%
GeForce GTX 750 Ti
91%
Radeon HD 6950
95%
GeForce GTX 295
96%
GeForce GTX 650 Ti Boost
97%
Radeon HD 7850
98%
GeForce GTX 480
100%
GeForce GTX 560 Ti 448
103%
Radeon HD 6970
105%
Radeon R7 265
106%
Radeon RX 460
106%
Radeon R7 370
107%
GeForce GTX 660
107%
GeForce GTX 570
109%
Radeon RX 560
116%
GeForce GTX 950
117%
Radeon HD 7870 GHz Edition
120%
Radeon R9 270X
121%
GeForce GTX 660 Ti
122%
GeForce GTX 580
123%
GeForce GTX 1050
123%
Radeon HD 7950
125%
Radeon HD 5970
129%
GeForce GTX 760
139%
GeForce GTX 670
142%
GeForce GTX 960
146%
Radeon R9 380
147%
Radeon R9 285
148%
Radeon HD 7970
150%
GeForce GTX 680
153%
GeForce GTX 1050 Ti
157%
GeForce GTX 770
161%
Radeon HD 6990
165%
Radeon R9 280X
167%
GeForce GTX 590
167%
Radeon HD 7970 GHz Edition
185%
GeForce GTX 780
192%
GeForce GTX 1650
204%
Radeon RX 470
206%
Radeon R9 290
218%
Radeon RX 570
220%
Radeon R9 390
221%
Radeon R9 290X
224%
GeForce GTX 970
227%
GeForce GTX TITAN
230%
GeForce GTX 780 Ti
234%
Radeon R9 390X
235%
Radeon HD 7990
236%
Radeon RX 480
238%
GeForce GTX 690
244%
GeForce GTX 1060 6 GB
248%
Radeon RX 5500 OEM
251%
Radeon RX 580
253%
Radeon RX 5500 XT
256%
GeForce GTX 980
258%
GeForce GTX 1650 SUPER
259%
Radeon R9 FURY
271%
Radeon RX 590
285%
Radeon R9 295X2
287%
GeForce GTX 1660
290%
Radeon R9 FURY X
295%
GeForce GTX 980 Ti
303%
GeForce GTX TITAN X
322%
GeForce GTX 1660 SUPER
329%
GeForce GTX 1660 Ti
329%
GeForce GTX 1070
350%
Radeon RX Vega 56
372%
GeForce GTX 1070 Ti
382%
Radeon RX Vega 64
388%
GeForce GTX 1080
388%
GeForce RTX 2060
403%
Radeon RX 5700
435%
GeForce RTX 2060 SUPER
451%
GeForce RTX 2070
462%
Radeon RX 5700 XT
467%
Radeon VII
479%
TITAN X Pascal
494%
GeForce GTX 1080 Ti
499%
GeForce RTX 2070 SUPER
531%
GeForce RTX 2080
563%
GeForce RTX 2080 SUPER
621%
GeForce RTX 2080 Ti
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
732 MHz
Shader Clock
1464 MHz
Memory Clock
950 MHz
3800 MHz effective

Memory

Memory Size
1280 MB
Memory Type
GDDR5
Memory Bus
320 bit
Bandwidth
152.0 GB/s

Render Config

Shading Units
448
TMUs
56
ROPs
40
SM Count
14
L1 Cache
64 KB (per SM)
L2 Cache
640 KB

Theoretical Performance

Pixel Rate
20.50 GPixel/s
Texture Rate
40.99 GTexel/s
FP32 (float) performance
1,312 GFLOPS
FP64 (double) performance
164.0 GFLOPS (1:8)

Board Design

Slot Width
Dual-slot
Length
10.5 inches
267 mm
TDP
210 W
Suggested PSU
550 W
Outputs
2x DVI
1x mini-HDMI
Power Connectors
2x 6-pin
Board Number
P1263

Graphics Features

DirectX
12 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1

GF110 GPU Notes

Each Streaming Multiprocessor(SM) in the GPU architecture contains 32 SPs and 4 SFUs.

Each SP can fulfill up to two single precision operations FMA per clock.

Each SFU can fulfill up to four SF operations per clock.

The approximate ratio of operations FMA to operations SF is equal 4:1.

The theoretical shader performance in single-precision floating point operations(FMA)[FLOPSsp, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp f × n × 2.

Alternative formula: FLOPSsp f × m × (32 SPs × 2(FMA)). [m] - SM count.

Total Processing Power: FLOPSsp f × m × (32 SPs × 2(FMA) + 4 × 4 SFUs) or FLOPSsp f × n × 2.5.

Each SM in the GPU contains 4 texture filtering units for every texture address unit.

The complete die contains 64 texture address units and 256 texture filtering units.

Retail boards based on this design (4)

Name GPU Clock Memory Clock Other Changes
EVGA GTX 560 Ti 448 Cores Classified Ultra 810 MHz 975 MHz 2x DVI 1x HDMI
EVGA GTX 560 Ti 448 Cores FTW 797 MHz 975 MHz 9 inches/229 mm, 2x DVI 1x HDMI 1x DisplayPort
Gainward GTX 560 Ti 448 Cores 732 MHz 950 MHz 8.976 inches/228 mm, 2x DVI 1x HDMI 1x DisplayPort
ZOTAC GTX 560 Ti Limited Edition 765 MHz 950 MHz 9 inches/229 mm, 2x DVI 1x HDMI 1x DisplayPort