NVIDIA GeForce2 MX DH Pro TV PCI
- Graphics Processor
- NV11
- Pixel Shaders
- 2
- Vertex Shaders
- N/A
- TMUs
- 4
- ROPs
- 2
- Memory Size
- 32 MB
- Memory Type
- SDR
- Bus Width
- 128 bit
Recommended Gaming Resolutions:
- 640x480
- 1280x720
- 1366x768
- 1600x900
- 1920x1080
- 2560x1440
- 3840x2160
The GeForce2 MX DH Pro TV PCI was a graphics card by NVIDIA, launched on June 28th, 2000. Built on the 180 nm process, and based on the NV11 graphics processor, the card supports DirectX 7.0. Since GeForce2 MX DH Pro TV PCI does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV11 graphics processor is a relatively small chip with a die area of only 64 mm² and 20 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 32 MB SDR memory with the GeForce2 MX DH Pro TV PCI, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 175 MHz, memory is running at 166 MHz.
Being a single-slot card, the NVIDIA GeForce2 MX DH Pro TV PCI does not require any additional power connector, its power draw is not exactly known. Display outputs include: 2x VGA, 1x S-Video. GeForce2 MX DH Pro TV PCI is connected to the rest of the system using a PCI interface.
Being a single-slot card, the NVIDIA GeForce2 MX DH Pro TV PCI does not require any additional power connector, its power draw is not exactly known. Display outputs include: 2x VGA, 1x S-Video. GeForce2 MX DH Pro TV PCI is connected to the rest of the system using a PCI interface.
Graphics Processor
Graphics Card
- Release Date
- Jun 28th, 2000
- Generation
- GeForce 2 MX PCI
- Predecessor
- GeForce 256
- Successor
- GeForce 2
- Production
- End-of-life
- Bus Interface
- PCI
Clock Speeds
- GPU Clock
- 175 MHz
- Memory Clock
- 166 MHz
Memory
- Memory Size
- 32 MB
- Memory Type
- SDR
- Memory Bus
- 128 bit
- Bandwidth
- 2.656 GB/s
Render Config
- Pixel Shaders
- 2
- Vertex Shaders
- 0
- TMUs
- 4
- ROPs
- 2
Theoretical Performance
- Pixel Rate
- 350.0 MPixel/s
- Texture Rate
- 700.0 MTexel/s
Board Design
- Slot Width
- Single-slot
- TDP
- unknown
- Suggested PSU
- 200 W
- Outputs
- 2x VGA
1x S-Video
- Power Connectors
- None
Graphics Features
- DirectX
- 7.0
- OpenGL
- 1.2
- OpenCL
- N/A
- Vulkan
- N/A
- Pixel Shader
- N/A
- Vertex Shader
- N/A
