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ATI Graphics Ultra XLR VLB

Graphics Processor
Mach32
Pixel Shaders
1
Vertex Shaders
0
TMUs
0
ROPs
1
Memory Size
1 MB
Memory Type
VRAM
Bus Width
64 bit
The Graphics Ultra XLR VLB was a graphics card by ATI, launched in January 1993. Built on the 700 nm process, and based on the Mach32 graphics processor, in its Mach32 LX variant, the card does not support DirectX. The Mach32 graphics processor is a relatively small chip with a die area of only 90 mm². It features 1 pixel shaders and 0 vertex shaders, 0 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 1 MB VRAM memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 10 MHz, memory is running at 10 MHz.
Being a single-slot card, its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Graphics Ultra XLR VLB is connected to the rest of the system using a PCI interface.

Graphics Processor

GPU Name
Mach32
GPU Variant
Mach32 LX
(210688LX20)
Architecture
Mach
Process Size
700 nm
Transistors
unknown
Die Size
90 mm²

Graphics Card

Release Date
1993
Generation
Mach 32
Production
End-of-life
Bus Interface
PCI

Clock Speeds

GPU Clock
10 MHz
Memory Clock
10 MHz
10 MHz effective

Memory

Memory Size
1 MB
Memory Type
VRAM
Memory Bus
64 bit
Bandwidth
80.00 MB/s

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
0
ROPs
1

Theoretical Performance

Pixel Rate
10.00 MPixel/s
Texture Rate
0 MTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
350 W
Outputs
No outputs

Graphics Features

DirectX
N/A
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Card Notes

VLB = VL-Bus = VESA Local Bus
Output: DE-15