The HD Graphics 3000 Mobile was a mobile integrated graphics solution by Intel, launched on February 1st, 2011. Built on the 32 nm process, and based on the Sandy Bridge GT2 graphics processor, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1000 MHz. Its power draw is not exactly known.