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Intel HD Graphics 3000 Mobile

Graphics Processor
Sandy Bridge GT2
Cores
96
TMUs
12
ROPs
2
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The HD Graphics 3000 Mobile was a mobile integrated graphics solution by Intel, launched on February 1st, 2011. Built on the 32 nm process, and based on the Sandy Bridge GT2 graphics processor, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1000 MHz.
Its power draw is not exactly known.

Graphics Processor

GPU Name
Sandy Bridge GT2
Architecture
Generation 6.0
Foundry
Intel
Process Size
32 nm
Transistors
624 million
Density
4.2M / mm²
Die Size
149 mm²

Integrated Graphics

Release Date
Feb 1st, 2011
Generation
HD Graphics-M
(Sandy Bridge)
Production
End-of-life
Bus Interface
Ring Bus
Reviews
3 in our database

Clock Speeds

Base Clock
350 MHz
Boost Clock
1000 MHz
Memory Clock
System Shared

IGP Variants

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
96
TMUs
12
ROPs
2
Execution Units
12

Theoretical Performance

Pixel Rate
2.000 GPixel/s
Texture Rate
12.00 GTexel/s
FP32 (float)
192.0 GFLOPS

Board Design

Slot Width
IGP
TDP
unknown
Outputs
Portable Device Dependent

Graphics Features

DirectX
11.1 (10_1)
OpenGL
3.1
OpenCL
N/A
Vulkan
N/A
Shader Model
4.1
Dec 8th, 2024 01:18 CST change timezone

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