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Intel HD Graphics 3000 Mobile

Graphics Processor
Sandy Bridge GT2+
Cores
96
TMUs
12
ROPs
2
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The HD Graphics 3000 Mobile was a mobile integrated graphics solution by Intel, launched on February 1st, 2011. Built on the 32 nm process, and based on the Sandy Bridge GT2+ graphics processor, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 650 MHz, which can be boosted up to 1300 MHz.
Its power draw is not exactly known.

Graphics Processor

GPU Name
Sandy Bridge GT2+
Architecture
Generation 6.0
Foundry
Intel
Process Size
32 nm
Transistors
1,160 million
Density
5.4M / mm²
Die Size
216 mm²

Integrated Graphics

Release Date
Feb 1st, 2011
Generation
HD Graphics-M
(Sandy Bridge)
Production
End-of-life
Bus Interface
Ring Bus
Reviews
3 in our database

Clock Speeds

Base Clock
650 MHz
Boost Clock
1300 MHz
Memory Clock
System Shared

IGP Variants

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
96
TMUs
12
ROPs
2
Execution Units
12

Theoretical Performance

Pixel Rate
2.600 GPixel/s
Texture Rate
15.60 GTexel/s
FP32 (float)
249.6 GFLOPS

Board Design

Slot Width
IGP
TDP
unknown
Outputs
Portable Device Dependent

Graphics Features

DirectX
11.1 (10_1)
OpenGL
3.1
OpenCL
N/A
Vulkan
N/A
Shader Model
4.1
Dec 7th, 2024 20:53 CST change timezone

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