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Intel HD Graphics 3000
- Graphics Processor
- Sandy Bridge GT2
- Cores
- 96
- TMUs
- 12
- ROPs
- 2
- Memory Size
- System Shared
- Memory Type
- System Shared
- Bus Width
- System Shared
Recommended Gaming Resolutions:
-
640x480
-
1280x720
-
1366x768
The HD Graphics 3000 was an integrated graphics solution by Intel, launched on February 1st, 2011. Built on the 32 nm process, and based on the Sandy Bridge GT2 graphics processor, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 850 MHz, which can be boosted up to 1100 MHz.
Its power draw is not exactly known.
Clock Speeds
- Base Clock
- 850 MHz
- Boost Clock
- 1100 MHz
- Memory Clock
-
System Shared
Memory
- Memory Size
-
System Shared
- Memory Type
- System Shared
- Memory Bus
-
System Shared
- Bandwidth
-
System Dependent
Render Config
- Shading Units
-
96
- TMUs
-
12
- ROPs
-
2
- Execution Units
-
12
Theoretical Performance
- Pixel Rate
-
2.200 GPixel/s
- Texture Rate
-
13.20 GTexel/s
- FP32 (float)
-
211.2 GFLOPS
Board Design
- Slot Width
- IGP
- TDP
- unknown
- Outputs
- Motherboard Dependent
Graphics Features
- DirectX
- 11.1 (10_1)
- OpenGL
-
3.1
- OpenCL
- N/A
- Vulkan
- N/A
- Shader Model
- 4.1