Report an Error
Intel HD Graphics 3000
- Graphics Processor
- Sandy Bridge GT2+
- Cores
- 96
- TMUs
- 12
- ROPs
- 2
- Memory Size
- System Shared
- Memory Type
- System Shared
- Bus Width
- System Shared
Recommended Gaming Resolutions:
-
640x480
-
1280x720
-
1366x768
The HD Graphics 3000 was an integrated graphics solution by Intel, launched on February 1st, 2011. Built on the 32 nm process, and based on the Sandy Bridge GT2+ graphics processor, the device supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_1, which can be problematic with many DirectX 11 & DirectX 12 titles. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 850 MHz, which can be boosted up to 1350 MHz.
Its power draw is not exactly known.
Clock Speeds
- Base Clock
- 850 MHz
- Boost Clock
- 1350 MHz
- Memory Clock
-
System Shared
Memory
- Memory Size
-
System Shared
- Memory Type
- System Shared
- Memory Bus
-
System Shared
- Bandwidth
-
System Dependent
Render Config
- Shading Units
-
96
- TMUs
-
12
- ROPs
-
2
- Execution Units
-
12
Theoretical Performance
- Pixel Rate
-
2.700 GPixel/s
- Texture Rate
-
16.20 GTexel/s
- FP32 (float)
-
259.2 GFLOPS
Board Design
- Slot Width
- IGP
- TDP
- unknown
- Outputs
- Motherboard Dependent
Graphics Features
- DirectX
- 11.1 (10_1)
- OpenGL
-
3.1
- OpenCL
- N/A
- Vulkan
- N/A
- Shader Model
- 4.1