Intel HD Graphics 4600
- Graphics Processor
- Haswell GT2
- Cores
- 160
- TMUs
- 20
- ROPs
- 2
- Memory Size
- System Shared
- Memory Type
- System Shared
- Bus Width
- System Shared
Recommended Gaming Resolutions:
- 640x480
- 1280x720
- 1366x768
- 1600x900
- 1920x1080
- 2560x1440
- 3840x2160
The HD Graphics 4600 was an integrated graphics solution by Intel, launched in June 2013. Built on the 22 nm process, and based on the Haswell GT2 graphics processor, the device supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_1, which can be problematic with newer DirectX 12 titles. It features 160 shading units, 20 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 1100 MHz.
Its power draw is rated at 45 W maximum. HD Graphics 4600 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.
Its power draw is rated at 45 W maximum. HD Graphics 4600 is connected to the rest of the system using a PCI-Express 1.0 x16 interface.
Graphics Processor
- GPU Name
- Haswell GT2
- Architecture
- Generation 7.5
- Foundry
- Intel
- Process Size
- 22 nm
- Transistors
- unknown
- Die Size
- unknown
Integrated Graphics
- Release Date
- Jun 3rd, 2013
- Generation
-
HD Graphics
(Haswell)
- Production
- End-of-life
- Bus Interface
- PCIe 1.0 x16
- Reviews
- 1 in our database
Clock Speeds
- Base Clock
- 350 MHz
- Boost Clock
- 1100 MHz
- Memory Clock
- System Shared
IGP Variants
- Core i3-4340: 1150 MHz
- Core i5-4430: 1100 MHz
- Core i5-4440: 1100 MHz
- Core i5-4440S: 1100 MHz
- Core i5-4460: 1100 MHz
- Core i5-4460S: 1100 MHz
- Core i5-4570: 1150 MHz
- Core i5-4570S: 1150 MHz
- Core i5-4590: 1150 MHz
- Core i5-4690T: 1200 MHz
- Core i5-4690: 1200 MHz
- Core i7-4765T: 1200 MHz
- Core i7-4770: 1200 MHz
- Core i7-4770S: 1200 MHz
- Core i7-4770K: 1250 MHz
- Core i7-4790T: 1200 MHz
- Core i7-4790: 1200 MHz
- Core i7-4790K: 1250 MHz
Memory
- Memory Size
- System Shared
- Memory Type
- System Shared
- Memory Bus
- System Shared
- Bandwidth
- System Dependent
Render Config
- Shading Units
- 160
- TMUs
- 20
- ROPs
- 2
- Execution Units
- 20
Theoretical Performance
- Pixel Rate
- 2.200 GPixel/s
- Texture Rate
- 22.00 GTexel/s
- FP32 (float) performance
- 352.0 GFLOPS
- FP64 (double) performance
- 88.00 GFLOPS (1:4)
Board Design
- Slot Width
- IGP
- TDP
- 45 W
- Outputs
- No outputs
Graphics Features
- DirectX
- 12 (11_1)
- OpenGL
- 4.3
- OpenCL
- 1.2
- Vulkan
- 1.0
- Shader Model
- 5.1