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Intel HD Graphics 530

Graphics Processor
Skylake GT2
Cores
192
TMUs
24
ROPs
3
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The HD Graphics 530 is a mobile integrated graphics solution by Intel, launched in September 2015. Built on the 14 nm+ process, and based on the Skylake GT2 graphics processor, the device supports DirectX 12. This ensures that all modern games will run on HD Graphics 530. It features 192 shading units, 24 texture mapping units, and 3 ROPs. The GPU is operating at a frequency of 350 MHz, which can be boosted up to 950 MHz.
Its power draw is rated at 15 W maximum. HD Graphics 530 is connected to the rest of the system using a PCI-Express 3.0 x1 interface.

Graphics Processor

GPU Name
Skylake GT2
Architecture
Generation 9.0
Foundry
Intel
Process Size
14 nm+
Transistors
unknown
Die Size
123 mm²

Integrated Graphics

Release Date
Sep 1st, 2015
Generation
HD Graphics
(Skylake Mobile)
Production
Active
Bus Interface
PCIe 3.0 x1
Reviews
1 in our database

Clock Speeds

Base Clock
350 MHz
Boost Clock
950 MHz
Memory Clock
System Shared

IGP Variants

  • Core i5-6300HQ: 950 MHz
  • Core i7-6700HQ: 1050 MHz
  • Core i7-6820HQ: 1050 MHz

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
192
TMUs
24
ROPs
3
Execution Units
24

Theoretical Performance

Pixel Rate
2.850 GPixel/s
Texture Rate
22.80 GTexel/s
FP16 (half) performance
729.6 GFLOPS (2:1)
FP32 (float) performance
364.8 GFLOPS
FP64 (double) performance
91.20 GFLOPS (1:4)

Board Design

Slot Width
IGP
TDP
15 W
Outputs
No outputs

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.1.97
Shader Model
6.4