Intel's Cannon Lake GT2 GPU uses the Generation 10.0 architecture and is made using a 10 nm production process at Intel. With a die size of 49 mm² and a transistor count of 189 million it is a very small chip. Cannon Lake GT2 supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 2.1 can be used. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).