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Intel Lakeport

Intel's Lakeport GPU uses the Generation 3.5 architecture and is made using a 90 nm production process at Intel. Lakeport supports DirectX 9.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 1 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
Lakeport
Architecture
Generation 3.5
Foundry
Intel
Process Size
90 nm
Transistors
unknown
Die Size
unknown
Released
May 1st, 2005

Graphics Features

DirectX
9.0
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
2.0

Render Config

Pixel Shaders
4
Vertex Shaders
1
TMUs
4
ROPs
4
Max. TDP
13 W

All Generation 3.5 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Lakeport GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Intel GMA 3000 Lakeport-GZ System Shared 4 / 0 4 4 400 MHz System Shared
Intel GMA 950 System Shared 4 / 1 4 1 166 MHz System Shared
Intel GMA 950 System Shared 4 / 1 4 1 250 MHz System Shared

Lakeport GPU Notes

945G, 945GC, 945GZ and 946GZ Chipsets