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Intel Portola

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Portola
Intel's Portola GPU uses the Generation 1.0 architecture and is made using a 150 nm production process at Intel. Portola supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
1998
GPU Name
Portola
Architecture
Generation 1.0
Foundry
Intel
Process Size
150 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
7.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.4
Vertex Shader
1.1

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
1
ROPs
1

All Generation 1.0 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Portola GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
System Shared 2 / 0 1 1 100 MHz System Shared
16 MB 2 / 0 1 1 100 MHz 133 MHz
Apr 25th, 2024 17:27 EDT change timezone

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