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Intel Springdale

Intel's Springdale GPU uses the Generation 2.0 architecture and is made using a 130 nm production process at Intel. Springdale supports DirectX 7.0. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
Springdale
Architecture
Generation 2.0
Foundry
Intel
Process Size
130 nm
Transistors
unknown
Die Size
unknown
Released
Dec 3rd, 2003

Graphics Features

DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.4
Vertex Shader
1.1

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
1

All Generation 2.0 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Springdale GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
Intel Extreme Graphics 2 Springdale-G (865G) System Shared 2 / 0 2 1 200 MHz 266 MHz System Shared

Springdale GPU Notes

865G and 865GV Chipsets