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ATI Mobility Radeon HD 4650

Graphics Processor
M96
Cores
320
TMUs
32
ROPs
8
Memory Size
512 MB
Memory Type
DDR2
Bus Width
128 bit
The Mobility Radeon HD 4650 was a graphics card by ATI, launched in January 2009. Built on the 55 nm process, and based on the M96 graphics processor, the card supports DirectX 10.1. The M96 graphics processor is an average sized chip with a die area of 146 mm² and 514 million transistors. It features 320 shading units, 32 texture mapping units and 8 ROPs. ATI has placed 512 MB DDR2 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 600 MHz.
Its power draw is rated at 35 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Mobility Radeon HD 4650 is connected to the rest of the system using a PCI-Express 2.0 x16 interface.

Graphics Processor

GPU Name
M96
Architecture
TeraScale
Foundry
TSMC
Process Size
55 nm
Transistors
514 million
Die Size
146 mm²

Graphics Card

Release Date
Jan 9th, 2009
Generation
M9x
(Mobility HD 4600)
Production
End-of-life
Bus Interface
PCIe 2.0 x16
Reviews
2 in our database

Relative Performance

34%
GeForce 210
43%
GeForce 9400 GT
53%
Radeon HD 4550
68%
Radeon HD 5450
80%
Radeon HD 6450
84%
GeForce GT 520
100%
Mobility Radeon HD 4650
104%
GeForce GT 220
136%
GeForce GT 430
138%
Radeon HD 5570
150%
Radeon HD 4670
158%
GeForce GT 440
162%
GeForce GT 240
185%
GeForce 9600 GT
197%
Radeon HD 5670
211%
GeForce GT 640
218%
GeForce 9800 GT
227%
Radeon HD 6670
234%
Radeon HD 4830
250%
Radeon HD 4770
264%
Radeon HD 4850
270%
GeForce GTS 250
278%
GeForce GTS 450
287%
Radeon HD 5750
328%
Radeon HD 7750
331%
Radeon HD 5770
337%
GeForce GTX 260
341%
Radeon HD 4870
342%
Radeon Vega 8
345%
GeForce GTX 550 Ti
348%
GeForce GTX 650
369%
Radeon HD 5830
388%
Radeon HD 6790
394%
Radeon HD 4890
409%
GeForce GTX 460
412%
Radeon RX Vega 11
416%
GeForce GT 1030
420%
GeForce GTX 275
421%
Radeon HD 7770 GHz Edition
422%
GeForce GTX 280
430%
GeForce GTX 465
451%
Radeon HD 6850
459%
GeForce GTX 285
493%
Radeon HD 5850
502%
GeForce GTX 650 Ti
502%
Radeon HD 7790
523%
Radeon RX 550
524%
GeForce GTX 470
543%
Radeon HD 6870
580%
Radeon HD 5870
598%
GeForce GTX 560 Ti
601%
Radeon HD 4870 X2
612%
GeForce GTX 750 Ti
615%
Radeon HD 6950
636%
GeForce GTX 295
644%
GeForce GTX 650 Ti Boost
649%
Radeon HD 7850
660%
GeForce GTX 480
691%
Radeon HD 6970
704%
Radeon R7 265
715%
Radeon R7 370
716%
Radeon RX 560
718%
GeForce GTX 660
720%
GeForce GTX 570
778%
GeForce GTX 950
784%
Radeon HD 7870 GHz Edition
803%
Radeon R9 270X
813%
GeForce GTX 660 Ti
817%
GeForce GTX 580
823%
GeForce GTX 1050
825%
Radeon HD 7950
840%
Radeon RX 460
841%
Radeon HD 5970
865%
GeForce GTX 760
931%
GeForce GTX 670
955%
GeForce GTX 960
980%
Radeon R9 380
986%
Radeon R9 285
995%
Radeon HD 7970
1006%
GeForce GTX 680
1029%
GeForce GTX 1050 Ti
1056%
GeForce GTX 770
1081%
Radeon HD 6990
1106%
Radeon R9 280X
1122%
GeForce GTX 590
1123%
Radeon HD 7970 GHz Edition
1244%
GeForce GTX 780
1369%
Radeon RX 470
1388%
Radeon R9 290
1481%
Radeon R9 390
1488%
Radeon R9 290X
1508%
GeForce GTX 970
1528%
GeForce GTX TITAN
1542%
Radeon RX 570
1549%
GeForce GTX 780 Ti
1571%
Radeon R9 390X
1578%
Radeon HD 7990
1586%
Radeon RX 480
1599%
GeForce GTX 690
1685%
Radeon RX 580
1720%
GeForce GTX 980
1742%
GeForce GTX 1060 6 GB
1742%
Radeon R9 FURY
1751%
Radeon RX 590
1916%
Radeon R9 295X2
1949%
Radeon R9 FURY X
1982%
GeForce GTX 980 Ti
2131%
GeForce GTX TITAN X
2235%
GeForce GTX 1660 Ti
2246%
GeForce GTX 1070
2345%
Radeon RX Vega 56
2543%
GeForce GTX 1070 Ti
2610%
Radeon RX Vega 64
2610%
GeForce RTX 2060
2676%
GeForce GTX 1080
3072%
Radeon VII
3072%
GeForce RTX 2070
3221%
TITAN X Pascal
3303%
GeForce GTX 1080 Ti
3567%
GeForce RTX 2080
4129%
GeForce RTX 2080 Ti
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
500 MHz
Memory Clock
600 MHz
1200 MHz effective

Memory

Memory Size
512 MB
Memory Type
DDR2
Memory Bus
128 bit
Bandwidth
19.20 GB/s

Render Config

Shading Units
320
TMUs
32
ROPs
8
Compute Units
4
L1 Cache
16 KB (per CU)
L2 Cache
128 KB

Theoretical Performance

Pixel Rate
4.000 GPixel/s
Texture Rate
16.00 GTexel/s
FP32 (float) performance
320.0 GFLOPS

Board Design

TDP
35 W
Outputs
No outputs

Graphics Features

DirectX
10.1 (10_1)
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
Shader Model
4.1

M96 GPU Notes

Chip Variant: RV730
Codename: Mario
Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2