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ATI Mobility Radeon HD 560v

Graphics Processor
M96
Cores
320
TMUs
32
ROPs
8
Memory Size
1024 MB
Memory Type
GDDR3
Bus Width
128 bit
The Mobility Radeon HD 560v was a graphics card by ATI, launched in May 2010. Built on the 55 nm process, and based on the M96 graphics processor, the card supports DirectX 10.1. The M96 graphics processor is an average sized chip with a die area of 146 mm² and 514 million transistors. It features 320 shading units, 32 texture mapping units and 8 ROPs. ATI has placed 1,024 MB GDDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 550 MHz, memory is running at 800 MHz.
Its power draw is rated at 15 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Mobility Radeon HD 560v is connected to the rest of the system using a PCI-Express 2.0 x16 interface.

Graphics Processor

GPU Name
M96
Architecture
TeraScale
Foundry
TSMC
Process Size
55 nm
Transistors
514 million
Die Size
146 mm²

Graphics Card

Release Date
May 5th, 2010
Generation
M9x
(Mobility HD 500v)
Production
End-of-life
Bus Interface
PCIe 2.0 x16

Relative Performance

31%
GeForce 210
39%
GeForce 9400 GT
48%
Radeon HD 4550
62%
Radeon HD 5450
73%
Radeon HD 6450
77%
GeForce GT 520
95%
GeForce GT 220
100%
Mobility Radeon HD 560v
124%
GeForce GT 430
125%
Radeon HD 5570
136%
Radeon HD 4670
144%
GeForce GT 440
147%
GeForce GT 240
169%
GeForce 9600 GT
179%
Radeon HD 5670
192%
GeForce GT 640
199%
GeForce 9800 GT
207%
Radeon HD 6670
213%
Radeon HD 4830
228%
Radeon HD 4770
240%
Radeon HD 4850
245%
GeForce GTS 250
253%
GeForce GTS 450
261%
Radeon HD 5750
298%
Radeon HD 7750
301%
Radeon HD 5770
306%
GeForce GTX 260
310%
Radeon HD 4870
311%
Radeon Vega 8
314%
GeForce GTX 550 Ti
317%
GeForce GTX 650
335%
Radeon HD 5830
352%
Radeon HD 6790
358%
Radeon HD 4890
371%
GeForce GTX 460
374%
Radeon RX Vega 11
378%
GeForce GT 1030
381%
GeForce GTX 275
383%
Radeon HD 7770 GHz Edition
383%
GeForce GTX 280
391%
GeForce GTX 465
410%
Radeon HD 6850
418%
GeForce GTX 285
448%
Radeon HD 5850
456%
GeForce GTX 650 Ti
456%
Radeon HD 7790
475%
Radeon RX 550
476%
GeForce GTX 470
494%
Radeon HD 6870
527%
Radeon HD 5870
543%
GeForce GTX 560 Ti
546%
Radeon HD 4870 X2
556%
GeForce GTX 750 Ti
559%
Radeon HD 6950
579%
GeForce GTX 295
586%
GeForce GTX 650 Ti Boost
590%
Radeon HD 7850
600%
GeForce GTX 480
628%
Radeon HD 6970
640%
Radeon R7 265
650%
Radeon R7 370
651%
Radeon RX 560
653%
GeForce GTX 660
655%
GeForce GTX 570
707%
GeForce GTX 950
713%
Radeon HD 7870 GHz Edition
730%
Radeon R9 270X
739%
GeForce GTX 660 Ti
743%
GeForce GTX 580
748%
GeForce GTX 1050
750%
Radeon HD 7950
763%
Radeon RX 460
765%
Radeon HD 5970
786%
GeForce GTX 760
847%
GeForce GTX 670
868%
GeForce GTX 960
891%
Radeon R9 380
896%
Radeon R9 285
905%
Radeon HD 7970
914%
GeForce GTX 680
936%
GeForce GTX 1050 Ti
960%
GeForce GTX 770
982%
Radeon HD 6990
1006%
Radeon R9 280X
1020%
GeForce GTX 590
1021%
Radeon HD 7970 GHz Edition
1131%
GeForce GTX 780
1244%
Radeon RX 470
1261%
Radeon R9 290
1346%
Radeon R9 390
1353%
Radeon R9 290X
1371%
GeForce GTX 970
1389%
GeForce GTX TITAN
1401%
Radeon RX 570
1408%
GeForce GTX 780 Ti
1428%
Radeon R9 390X
1434%
Radeon HD 7990
1441%
Radeon RX 480
1453%
GeForce GTX 690
1532%
Radeon RX 580
1563%
GeForce GTX 980
1583%
GeForce GTX 1060 6 GB
1583%
Radeon R9 FURY
1592%
Radeon RX 590
1742%
Radeon R9 295X2
1772%
Radeon R9 FURY X
1802%
GeForce GTX 980 Ti
1937%
GeForce GTX TITAN X
2042%
GeForce GTX 1070
2132%
Radeon RX Vega 56
2312%
GeForce GTX 1070 Ti
2372%
GeForce RTX 2060
2372%
Radeon RX Vega 64
2432%
GeForce GTX 1080
2793%
GeForce RTX 2070
2793%
Radeon VII
2928%
TITAN X Pascal
3003%
GeForce GTX 1080 Ti
3243%
GeForce RTX 2080
3754%
GeForce RTX 2080 Ti
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
550 MHz
Memory Clock
800 MHz
1600 MHz effective

Memory

Memory Size
1024 MB
Memory Type
GDDR3
Memory Bus
128 bit
Bandwidth
25.60 GB/s

Render Config

Shading Units
320
TMUs
32
ROPs
8
Compute Units
4

Theoretical Performance

Pixel Rate
4.400 GPixel/s
Texture Rate
17.60 GTexel/s
FP32 (float) performance
352.0 GFLOPS

Board Design

TDP
15 W
Outputs
No outputs

Graphics Features

DirectX
10.1
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
Shader Model
4.1

M96 GPU Notes

Chip Variant: RV730
Codename: Mario
Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2