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ATI Mobility Radeon HD 560v

M96
Graphics Processor
320
Cores
32
TMUs
8
ROPs
1024 MB
Memory Size
GDDR3
Memory Type
128 bit
Bus Width
ATI Mobility Radeon HD 560v Photo ATI M96 Photo
The Mobility Radeon HD 560v was a graphics card by ATI, launched in May 2010. Built on the 55 nm process, and based on the M96 graphics processor, the card supports DirectX 10.1. The M96 graphics processor is an average sized chip with a die area of 146 mm² and 514 million transistors. It features 320 shading units, 32 texture mapping units and 8 ROPs. ATI has placed 1,024 MB GDDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 550 MHz, memory is running at 800 MHz.
Its power draw is rated at 15 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Mobility Radeon HD 560v is connected to the rest of the system using a PCI-Express 2.0 x16 interface.

Graphics Processor

GPU Name
M96
Architecture
TeraScale
Process Size
55 nm
Transistors
514 million
Die Size
146 mm²

Graphics Card

Release Date
May 5th, 2010
Generation
M9x
(Mobility HD 500v)
Production
End-of-life
Bus Interface
PCIe 2.0 x16

Relative Performance

31%
39%
48%
62%
73%
77%
95%
100%
Mobility Radeon HD 560v
124%
125%
136%
144%
147%
169%
179%
192%
199%
207%
213%
228%
240%
245%
253%
261%
298%
301%
306%
310%
311%
314%
317%
335%
352%
358%
371%
374%
378%
381%
383%
383%
391%
410%
418%
448%
456%
456%
475%
476%
494%
527%
543%
546%
556%
559%
579%
586%
590%
600%
628%
640%
650%
651%
653%
655%
707%
713%
730%
739%
743%
748%
750%
763%
765%
786%
847%
868%
891%
896%
905%
914%
936%
960%
982%
1006%
1020%
1021%
1131%
1244%
1261%
1346%
1353%
1371%
1389%
1401%
1408%
1428%
1434%
1441%
1453%
1532%
1563%
1583%
1583%
1742%
1772%
1802%
1937%
2127%
2202%
2372%
2372%
2502%
2928%
3003%
3273%
3724%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
550 MHz
Memory Clock
800 MHz
1600 MHz effective

Memory

Memory Size
1024 MB
Memory Type
GDDR3
Memory Bus
128 bit
Bandwidth
25.60 GB/s

Render Config

Shading Units
320
TMUs
32
ROPs
8
Compute Units
4

Theoretical Performance

Pixel Rate
4.400 GPixel/s
Texture Rate
17.60 GTexel/s
FP32 (float) performance
352.0 GFLOPS

Board Design

TDP
15 W
Outputs
No outputs

Graphics Features

DirectX
10.1
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
Shader Model
4.1

M96 GPU Notes

Chip Variant: RV730
Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2