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NVIDIA GM20B

ODNX10-A1
ODNX10-A1
NVIDIA's GM20B GPU uses the Maxwell 2.0 architecture and is made using a 16 nm production process at TSMC. With a die size of 100 mm² and a transistor count of 2,000 million it is a small chip. GM20B supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 1.2 and CUDA 5.3 can be used. It features 256 shading units, 16 texture mapping units and 16 ROPs.

Graphics Processor

GPU Name
GM20B
Architecture
Maxwell 2.0
Foundry
TSMC
Process Size
16 nm
Transistors
2,000 million
Density
20.0M / mm²
Die Size
100 mm²
Released
Aug 16th, 2019
Codename
NV12B

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1
CUDA
5.3
Shader Model
6.4
PureVideo HD
VP9
VDPAU
Feature Set I

Render Config

Shading Units
256
TMUs
16
ROPs
16
SMM Count
2
Max. TDP
15 W
GPCs
1
SFUs
128

All Maxwell 2.0 GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA GM20B GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
NVIDIA Switch GPU 16nm ODNX10-A1 4 GB 256 16 16 384 MHz 768 MHz 1600 MHz
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