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NVIDIA GP108B
GP108B
Block Diagram
SM Diagram
NVIDIA's GP108B GPU uses the Pascal architecture and is made using a 14 nm production process at Samsung. With a die size of 74 mm² and a transistor count of 1,800 million it is a very small chip. GP108B supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 and CUDA 6.1 can be used. It features 384 shading units, 24 texture mapping units and 16 ROPs.
Graphics Processor
- GPU Name
- GP108B
- Codename
- NV138
- Architecture
- Pascal
- Foundry
- Samsung
- Process Size
- 14 nm
- Transistors
- 1,800 million
- Density
- 24.3M / mm²
- Die Size
- 74 mm²
- Released
- Unknown
Graphics Features
- DirectX
- 12 (12_1)
- OpenGL
-
4.6
- OpenCL
- 3.0
- Vulkan
- 1.3
- CUDA
- 6.1
- Shader Model
- 6.4
- PureVideo HD
- VP8
- VDPAU
- Feature Set H
Render Config
- Shading Units
-
384
- TMUs
-
24
- ROPs
-
16
- SM Count
-
3
- SFUs
- 96
- TPCs
- 3
- GPCs
- 1
- L1 Cache
-
48 KB per SM
- L2 Cache
-
512 KB
- Max. TDP
-
10 W
NVIDIA GPU Architecture History
Graphics cards using the NVIDIA GP108B GPU
Name |
Chip |
Memory |
Shaders |
TMUs |
ROPs |
Base Clock |
Boost Clock |
Memory Clock |
NVIDIA GeForce MX250
|
|
2 GB |
384 |
24 |
16 |
937 MHz |
1038 MHz |
1502 MHz |