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NVIDIA NV18

Default
NV18
NV18 A4
NV18 A4
MX4000
MX4000
MX440-8x
MX440-8x
Die Shot
Die Shot
NVIDIA's NV18 GPU uses the Celsius architecture and is made using a 150 nm production process at TSMC. With a die size of 65 mm² and a transistor count of 29 million it is a very small chip. NV18 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
NV18
Architecture
Celsius
Foundry
TSMC
Process Size
150 nm
Transistors
29 million
Density
446.2K / mm²
Die Size
65 mm²
Released
Feb 6th, 2002

Graphics Features

DirectX
7.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.1
Vertex Shader
1.1

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
4
ROPs
4
Max. TDP
10 W

All Celsius GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV18 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
NVIDIA GeForce4 MX 4000 MX4000 128 MB 2 / 0 4 2 250 MHz 166 MHz
NVIDIA GeForce4 MX 440-8x MX440-8x 64 MB 2 / 0 4 2 275 MHz 250 MHz
NVIDIA Quadro4 380 XGL 128 MB 2 / 0 4 4 275 MHz 256 MHz
NVIDIA Quadro4 580 XGL 64 MB 2 / 0 4 4 300 MHz 200 MHz
NVIDIA Quadro NVS 50 PCI 64 MB 2 / 0 4 2 250 MHz 200 MHz
NVIDIA GeForce4 488 Go 64 MB 2 / 0 4 2 300 MHz 275 MHz
NVIDIA GeForce4 448 Go 64 MB 2 / 0 4 2 200 MHz 200 MHz
NVIDIA GeForce4 MX 440-8x NV18 A2 32 MB 2 / 0 4 2 275 MHz 250 MHz
NVIDIA GeForce4 MX 440-SE NV18 A2 64 MB 2 / 0 4 2 250 MHz 200 MHz
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