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NVIDIA NV3

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NV3
RIVA 128ZX
RIVA 128ZX
Die Shot
Die Shot
NVIDIA's NV3 GPU uses the architecture and is made using a 350 nm production process at ST. With a die size of 71 mm² and a transistor count of 4 million it is a very small chip. NV3 supports DirectX 5.0. For GPU compute applications, OpenCL version N/A can be used. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Apr 1st, 1997
GPU Name
NV3
Foundry
ST
Process Size
350 nm
Transistors
4 million
Density
56.3K / mm²
Die Size
71 mm²

Graphics Features

DirectX
5.0
OpenGL
1.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
1
ROPs
1
Max. TDP
4 W

All GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV3 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
4 MB 1 / 0 1 1 100 MHz 100 MHz
4 MB 1 / 0 1 1 100 MHz 100 MHz
RIVA 128ZX 8 MB 1 / 0 1 1 100 MHz 100 MHz
Apr 16th, 2024 19:48 EDT change timezone

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