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NVIDIA NV37

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NV37
NVIDIA's NV37 GPU uses the Rankine architecture and is made using a 150 nm production process at TSMC. With a die size of 91 mm² and a transistor count of 45 million it is a very small chip. NV37 supports DirectX 9.0a. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
NV37
Architecture
Rankine
Foundry
TSMC
Process Size
150 nm
Transistors
45 million
Density
494.5K / mm²
Die Size
91 mm²
Released
Feb 17th, 2004

Graphics Features

DirectX
9.0a
OpenGL
1.5 (2.1)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Max. TDP
21 W

All Rankine GPUs

Graphics cards using the NVIDIA NV37 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
NVIDIA GeForce PCX 5300 128 MB 4 / 1 4 4 250 MHz 200 MHz
NVIDIA Quadro FX 330 NV37 GL 64 MB 4 / 2 4 2 250 MHz 200 MHz
NVIDIA Quadro NVS 280 PCIe NV37 GL 64 MB 4 / 1 4 4 275 MHz 250 MHz

NV37 GPU Notes

NV37 = NV34 + HSI