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NVIDIA NV5B

Default
NV5B
Vanta LT
Vanta LT
Vanta
Vanta
Riva TNT2
Riva TNT2
Riva TNT2 64
Riva TNT2 64
Vanta-16
Vanta-16
Riva TNT2 Ultra
Riva TNT2 Ultra
Die Shot
Oleg Kashirin
Die Shot
NVIDIA's NV5B GPU uses the Fahrenheit architecture and is made using a 250 nm production process at TSMC. With a die size of 63 mm² and a transistor count of 15 million it is a very small chip. NV5B supports DirectX 6.0. For GPU compute applications, OpenCL version N/A can be used. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
NV5B
Architecture
Fahrenheit
Foundry
TSMC
Process Size
250 nm
Transistors
15 million
Density
238.1K / mm²
Die Size
63 mm²
Released
Mar 15th, 1999

Graphics Features

DirectX
6.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2

All Fahrenheit GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV5B GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
NVIDIA Riva TNT2 Ultra Riva TNT2 Ultra 32 MB 2 / 0 2 2 150 MHz 183 MHz
NVIDIA Riva TNT2 PRO Riva TNT2 32 MB 2 / 0 2 2 143 MHz 167 MHz
NVIDIA Riva TNT2 M64 Riva TNT2 16 MB 2 / 0 2 2 125 MHz 143 MHz
NVIDIA Riva TNT2 M64 Vanta-16 Vanta-16 16 MB 2 / 0 2 2 100 MHz 133 MHz
NVIDIA Vanta LT Vanta LT 8 MB 2 / 0 2 2 105 MHz 100 MHz
NVIDIA Riva TNT2 M64 Vanta Vanta 16 MB 2 / 0 2 2 100 MHz 133 MHz
Jul 1st, 2022 06:17 EDT change timezone

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