Report an Error

NVIDIA TU116B

Default
TU116B
Block Diagram
Block Diagram
SM Diagram
SM Diagram
NVIDIA's TU116B GPU uses the Turing architecture and is made using a 12 nm production process at TSMC. With a die size of 284 mm² and a transistor count of 6,600 million it is a medium-sized chip. TU116B supports DirectX 12.0 (Feature Level 12_1). It features 1280 shading units, 80 texture mapping units and 48 ROPs.
Further reading: Turing Architecture Whitepaper

Graphics Processor

GPU Name
TU116B
Architecture
Turing
Foundry
TSMC
Process Size
12 nm
Transistors
6,600 million
Density
23.2M / mm²
Die Size
284 mm²
Codename
NV168
Released
Unknown

Graphics Features

DirectX
12.0 (12_1)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1.103
CUDA
7.5
Shader Model
6.4
PureVideo HD
VP10
VDPAU
Feature Set J

Render Config

Shading Units
1280
TMUs
80
ROPs
48
SM Count
20
FP16 Cores
3072
GPCs
3
TPCs
12
SFUs
384
Tex L1 Cache
32 KB per SM
L1 Cache
64 KB per SM
L2 Cache
1536 KB

All Turing GPUs

Graphics cards using the NVIDIA TU116B GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Boost Clock Memory Clock
NVIDIA GeForce GTX 1660 Mobile 6 GB 1280 80 48 1455 MHz 1590 MHz 2000 MHz