Report an Error

NVIDIA Quadro FX 360M

G86
Graphics Processor
16
Cores
8
TMUs
4
ROPs
256 MB
Memory Size
DDR2
Memory Type
64 bit
Bus Width
NVIDIA Quadro FX 360M Photo NVIDIA G86 Photo
The Quadro FX 360M was a professional graphics card by NVIDIA, launched in May 2007. Built on the 80 nm process, and based on the G86 graphics processor, in its NB8M-GLM variant, the card supports DirectX 10.0. The G86 graphics processor is an average sized chip with a die area of 127 mm² and 210 million transistors. It features 16 shading units, 8 texture mapping units and 4 ROPs. NVIDIA has placed 256 MB DDR2 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 400 MHz, memory is running at 600 MHz.
Its power draw is rated at 17 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Quadro FX 360M is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Graphics Processor

GPU Name
G86
GPU Variant
NB8M-GLM
Architecture
Tesla
Process Size
80 nm
Transistors
210 million
Die Size
127 mm²

Graphics Card

Release Date
May 9th, 2007
Generation
Quadro FX
(x600M)
Production
End-of-life
Bus Interface
PCIe 1.0 x16

Relative Performance

89%
100%
Quadro FX 360M
115%
141%
180%
212%
224%
277%
362%
366%
398%
420%
429%
492%
523%
561%
580%
604%
623%
665%
701%
717%
738%
764%
872%
879%
895%
906%
907%
917%
925%
979%
1029%
1046%
1085%
1093%
1104%
1114%
1118%
1120%
1142%
1197%
1220%
1309%
1333%
1333%
1389%
1392%
1442%
1539%
1588%
1596%
1625%
1633%
1690%
1711%
1723%
1752%
1834%
1870%
1900%
1901%
1907%
1912%
2065%
2083%
2133%
2159%
2170%
2187%
2192%
2230%
2235%
2297%
2473%
2537%
2602%
2617%
2644%
2671%
2733%
2805%
2870%
2938%
2980%
2982%
3304%
3635%
3685%
3932%
3953%
4006%
4059%
4094%
4113%
4172%
4190%
4211%
4246%
4474%
4567%
4626%
4626%
5088%
5176%
5264%
5658%
6214%
6433%
6931%
6931%
7311%
8554%
8773%
9563%
10878%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
400 MHz
Shader Clock
800 MHz
Memory Clock
600 MHz
1200 MHz effective

Memory

Memory Size
256 MB
Memory Type
DDR2
Memory Bus
64 bit
Bandwidth
9.600 GB/s

Render Config

Shading Units
16
TMUs
8
ROPs
4
SM Count
2

Theoretical Performance

Pixel Rate
1.600 GPixel/s
Texture Rate
3.200 GTexel/s
FP32 (float) performance
25.60 GFLOPS

Board Design

TDP
17 W
Outputs
No outputs

Graphics Features

DirectX
10.0
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
CUDA
1.1
Shader Model
4.0

G86 GPU Notes

PureVideo HD: VP2
VDPAU: Feature Set A