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NVIDIA Quadro FX 5600

Graphics Processor
G80
Cores
128
TMUs
32
ROPs
24
Memory Size
1536 MB
Memory Type
GDDR3
Bus Width
384 bit
The Quadro FX 5600 was a enthusiast-class professional graphics card by NVIDIA, launched in March 2007. Built on the 90 nm process, and based on the G80 graphics processor, in its G80-875-A2 variant, the card supports DirectX 10.0. The G80 graphics processor is a large chip with a die area of 484 mm² and 681 million transistors. It features 128 shading units, 32 texture mapping units and 24 ROPs. NVIDIA has placed 1,536 MB GDDR3 memory on the card, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 600 MHz, memory is running at 800 MHz.
Being a dual-slot card, the NVIDIA Quadro FX 5600 draws power from 2x 6-pin power connectors, with power draw rated at 171 W maximum. Display outputs include: 2x DVI, 1x S-Video. Quadro FX 5600 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 254 mm in length, and features a dual-slot cooling solution. Its price at launch was 2999 US Dollars.

Graphics Processor

GPU Name
G80
GPU Variant
G80-875-A2
Architecture
Tesla
Foundry
TSMC
Process Size
90 nm
Transistors
681 million
Die Size
484 mm²

Graphics Card

Release Date
Mar 5th, 2007
Generation
Quadro FX
(x600)
Production
End-of-life
Launch Price
2,999 USD
Bus Interface
PCIe 2.0 x16

Relative Performance

14%
GeForce 210
18%
GeForce 9400 GT
22%
Radeon HD 4550
28%
Radeon HD 5450
33%
Radeon HD 6450
35%
GeForce GT 520
43%
GeForce GT 220
57%
GeForce GT 430
57%
Radeon HD 5570
62%
Radeon HD 4670
66%
GeForce GT 440
67%
GeForce GT 240
77%
GeForce 9600 GT
82%
Radeon HD 5670
88%
GeForce GT 640
91%
GeForce 9800 GT
94%
Radeon HD 6670
97%
Radeon HD 4830
100%
Quadro FX 5600
104%
Radeon HD 4770
110%
Radeon HD 4850
112%
GeForce GTS 250
115%
GeForce GTS 450
119%
Radeon HD 5750
136%
Radeon HD 7750
137%
Radeon HD 5770
140%
GeForce GTX 260
142%
Radeon HD 4870
142%
Radeon Vega 8
143%
GeForce GTX 550 Ti
145%
GeForce GTX 650
153%
Radeon HD 5830
161%
Radeon HD 6790
164%
Radeon HD 4890
170%
GeForce GTX 460
171%
Radeon RX Vega 11
173%
GeForce GT 1030
174%
GeForce GTX 275
175%
Radeon HD 7770 GHz Edition
175%
GeForce GTX 280
178%
GeForce GTX 465
187%
Radeon HD 6850
191%
GeForce GTX 285
205%
Radeon HD 5850
208%
Radeon HD 7790
208%
GeForce GTX 650 Ti
217%
Radeon RX 550
218%
GeForce GTX 470
225%
Radeon HD 6870
241%
Radeon HD 5870
248%
GeForce GTX 560 Ti
249%
Radeon HD 4870 X2
254%
GeForce GTX 750 Ti
255%
Radeon HD 6950
264%
GeForce GTX 295
267%
GeForce GTX 650 Ti Boost
269%
Radeon HD 7850
274%
GeForce GTX 480
287%
Radeon HD 6970
292%
Radeon R7 265
297%
Radeon R7 370
297%
Radeon RX 560
298%
GeForce GTX 660
299%
GeForce GTX 570
323%
GeForce GTX 950
326%
Radeon HD 7870 GHz Edition
333%
Radeon R9 270X
338%
GeForce GTX 660 Ti
339%
GeForce GTX 580
342%
GeForce GTX 1050
343%
Radeon HD 7950
349%
Radeon RX 460
349%
Radeon HD 5970
359%
GeForce GTX 760
387%
GeForce GTX 670
397%
GeForce GTX 960
407%
Radeon R9 380
409%
Radeon R9 285
413%
Radeon HD 7970
417%
GeForce GTX 680
427%
GeForce GTX 1050 Ti
438%
GeForce GTX 770
449%
Radeon HD 6990
459%
Radeon R9 280X
466%
GeForce GTX 590
466%
Radeon HD 7970 GHz Edition
516%
GeForce GTX 780
568%
Radeon RX 470
576%
Radeon R9 290
615%
Radeon R9 390
618%
Radeon R9 290X
626%
GeForce GTX 970
634%
GeForce GTX TITAN
640%
Radeon RX 570
643%
GeForce GTX 780 Ti
652%
Radeon R9 390X
655%
Radeon HD 7990
658%
Radeon RX 480
664%
GeForce GTX 690
699%
Radeon RX 580
714%
GeForce GTX 980
723%
Radeon R9 FURY
723%
GeForce GTX 1060 6 GB
795%
Radeon R9 295X2
809%
Radeon R9 FURY X
823%
GeForce GTX 980 Ti
884%
GeForce GTX TITAN X
971%
GeForce GTX 1070
1006%
Radeon RX Vega 56
1083%
GeForce GTX 1070 Ti
1083%
Radeon RX Vega 64
1143%
GeForce GTX 1080
1275%
GeForce RTX 2070
1337%
TITAN X Pascal
1371%
GeForce GTX 1080 Ti
1495%
GeForce RTX 2080
1700%
GeForce RTX 2080 Ti
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
600 MHz
Shader Clock
1350 MHz
Memory Clock
800 MHz
1600 MHz effective

Memory

Memory Size
1536 MB
Memory Type
GDDR3
Memory Bus
384 bit
Bandwidth
76.80 GB/s

Render Config

Shading Units
128
TMUs
32
ROPs
24
SM Count
8

Theoretical Performance

Pixel Rate
14.40 GPixel/s
Texture Rate
38.40 GTexel/s
FP32 (float) performance
345.6 GFLOPS

Board Design

Slot Width
Dual-slot
Length
10 inches
254 mm
TDP
171 W
Outputs
2x DVI
1x S-Video
Power Connectors
2x 6-pin
Board Number
P357

Graphics Features

DirectX
10.0
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
CUDA
1.0
Shader Model
4.0

G80 GPU Notes

Codename: NV50
PureVideo HD: VP1
VDPAU: Not Supported

Each Streaming Multiprocessor(SM) in the chip architecture contains 8 SPs and 2 SFUs.

Each SP can fulfill up to two single precision operations MAD per clock.

Each SFU can fulfill up to four operations SF per clock (these units can also handle single-precision floating-point multiplications per clock).

The approximate ratio of operations MAD to operations SF is equal 2:1.

The theoretical SP + SFU performance in single-precision floating point operations
[FLOPSsp + sfu, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following formula: FLOPSsp+sfu; f × n × 3.

Alternative formula: FLOPSsp+sfu; f × m × ( 8 SPs * 2 (MAD) + 4 * 2 SFUs ). [m] - SM count.

SP - Shader Processor (Unified Shader, CUDA Core)
SFU - Special Function Unit
SM - Streaming Multiprocessor
MAD - ADD+MUL