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NVIDIA Quadro FX 5600

G80
Graphics Processor
128
Cores
32
TMUs
24
ROPs
1536 MB
Memory Size
GDDR3
Memory Type
384 bit
Bus Width
NVIDIA Quadro FX 5600 Photo NVIDIA G80 Photo
The Quadro FX 5600 was a enthusiast-class professional graphics card by NVIDIA, launched in March 2007. Built on the 90 nm process, and based on the G80 graphics processor, in its G80-875-A2 variant, the card supports DirectX 10.0. The G80 graphics processor is a large chip with a die area of 484 mm² and 681 million transistors. It features 128 shading units, 32 texture mapping units and 24 ROPs. NVIDIA has placed 1,536 MB GDDR3 memory on the card, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 600 MHz, memory is running at 800 MHz.
Being a dual-slot card, the NVIDIA Quadro FX 5600 draws power from 2x 6-pin power connectors, with power draw rated at 171 W maximum. Display outputs include: 2x DVI, 1x S-Video. Quadro FX 5600 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 254 mm in length, and features a dual-slot cooling solution. Its price at launch was 2999 US Dollars.

Graphics Processor

GPU Name
G80
GPU Variant
G80-875-A2
Architecture
Tesla
Foundry
TSMC
Process Size
90 nm
Transistors
681 million
Die Size
484 mm²

Graphics Card

Release Date
Mar 5th, 2007
Generation
Quadro FX
(x600)
Production
End-of-life
Launch Price
2,999 USD
Bus Interface
PCIe 2.0 x16

Relative Performance

14%
18%
22%
28%
33%
35%
43%
57%
57%
62%
66%
67%
77%
82%
88%
91%
94%
97%
100%
Quadro FX 5600
104%
110%
112%
115%
119%
136%
137%
140%
142%
142%
143%
145%
153%
161%
164%
170%
171%
173%
174%
175%
175%
178%
187%
191%
205%
208%
208%
217%
218%
225%
241%
248%
249%
254%
255%
264%
267%
269%
274%
287%
292%
297%
297%
298%
299%
323%
326%
333%
338%
339%
342%
343%
349%
349%
359%
387%
397%
407%
409%
413%
417%
427%
438%
449%
459%
466%
466%
516%
568%
576%
615%
618%
626%
634%
640%
643%
652%
655%
658%
664%
699%
714%
723%
723%
795%
809%
823%
884%
971%
1006%
1083%
1083%
1143%
1275%
1337%
1371%
1495%
1700%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
600 MHz
Shader Clock
1350 MHz
Memory Clock
800 MHz
1600 MHz effective

Memory

Memory Size
1536 MB
Memory Type
GDDR3
Memory Bus
384 bit
Bandwidth
76.80 GB/s

Render Config

Shading Units
128
TMUs
32
ROPs
24
SM Count
8

Theoretical Performance

Pixel Rate
14.40 GPixel/s
Texture Rate
38.40 GTexel/s
FP32 (float) performance
345.6 GFLOPS

Board Design

Slot Width
Dual-slot
Length
10 inches
254 mm
TDP
171 W
Outputs
2x DVI
1x S-Video
Power Connectors
2x 6-pin
Board Number
P357

Graphics Features

DirectX
10.0
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
CUDA
1.0
Shader Model
4.0

G80 GPU Notes

PureVideo HD: VP1
VDPAU: Not Supported

Each Streaming Multiprocessor(SM) in the chip architecture contains 8 SPs and 2 SFUs.

Each SP can fulfill up to two single precision operations MAD per clock.

Each SFU can fulfill up to four operations SF per clock (these units can also handle single-precision floating-point multiplications per clock).

The approximate ratio of operations MAD to operations SF is equal 2:1.

The theoretical SP + SFU performance in single-precision floating point operations
[FLOPSsp + sfu, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following formula: FLOPSsp+sfu; f × n × 3.

Alternative formula: FLOPSsp+sfu; f × m × ( 8 SPs * 2 (MAD) + 4 * 2 SFUs ). [m] - SM count.

SP - Shader Processor (Unified Shader, CUDA Core)
SFU - Special Function Unit
SM - Streaming Multiprocessor
MAD - ADD+MUL