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NVIDIA Quadro K5000M

GK104
Graphics Processor
1344
Cores
112
TMUs
32
ROPs
4 GB
Memory Size
GDDR5
Memory Type
256 bit
Bus Width
NVIDIA Quadro K5000M Photo NVIDIA GK104 Photo
The Quadro K5000M was a professional graphics card by NVIDIA, launched in August 2012. Built on the 28 nm process, and based on the GK104 graphics processor, in its N14E-Q5-A2 variant, the card supports DirectX 12.0. The GK104 graphics processor is an average sized chip with a die area of 294 mm² and 3,540 million transistors. Unlike the fully unlocked GeForce GTX 680 Mac Edition, which uses the same GPU but has all 1536 shaders enabled, NVIDIA has disabled some shading units on the Quadro K5000M to reach the product's target shader count. It features 1344 shading units, 112 texture mapping units and 32 ROPs. NVIDIA has placed 4,096 MB GDDR5 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 601 MHz, memory is running at 750 MHz.
Being a mxm module card, its power draw is rated at 100 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it.

Graphics Processor

GPU Name
GK104
GPU Variant
N14E-Q5-A2
Architecture
Kepler
Foundry
TSMC
Process Size
28 nm
Transistors
3,540 million
Die Size
294 mm²

Graphics Card

Release Date
Aug 7th, 2012
Generation
Quadro
(Kx000M)
Production
End-of-life
Bus Interface
MXM-B (3.0)

Relative Performance

6%
8%
9%
12%
14%
15%
18%
24%
24%
26%
28%
28%
32%
34%
37%
38%
40%
41%
44%
46%
47%
49%
50%
57%
58%
59%
60%
60%
60%
61%
65%
68%
69%
72%
72%
73%
73%
74%
74%
75%
79%
80%
86%
88%
88%
92%
92%
95%
100%
Quadro K5000M
101%
105%
105%
107%
108%
111%
113%
114%
116%
121%
123%
125%
125%
126%
126%
136%
137%
141%
142%
143%
144%
145%
147%
147%
151%
163%
167%
172%
173%
174%
176%
180%
185%
189%
194%
196%
197%
218%
240%
243%
259%
261%
264%
268%
270%
271%
275%
276%
278%
280%
295%
301%
305%
305%
335%
341%
347%
373%
410%
424%
457%
457%
482%
538%
564%
578%
630%
717%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
601 MHz
Memory Clock
750 MHz
3000 MHz effective

Memory

Memory Size
4 GB
Memory Type
GDDR5
Memory Bus
256 bit
Bandwidth
96.00 GB/s

Render Config

Shading Units
1344
TMUs
112
ROPs
32
SMX Count
7

Theoretical Performance

Pixel Rate
16.83 GPixel/s
Texture Rate
67.31 GTexel/s
FP32 (float) performance
1,615 GFLOPS
FP64 (double) performance
67.31 GFLOPS (1:24)

Board Design

Slot Width
MXM Module
TDP
100 W
Outputs
No outputs

Graphics Features

DirectX
12.0 (11_0)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1.92
CUDA
3.0
Shader Model
5.1

GK104 GPU Notes

PureVideo HD: VP5
VDPAU: Feature Set D