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NVIDIA Quadro2 MXR

NV11 B2
Graphics Processor
2
Pixel Shaders
0
Vertex Shaders
4
TMUs
4
ROPs
32 MB
Memory Size
SDR
Memory Type
128 bit
Bus Width
NVIDIA Quadro2 MXR Photo NVIDIA NV11 B2 Photo
The Quadro2 MXR was a professional graphics card by NVIDIA, launched in July 2000. Built on the 180 nm process, and based on the NV11 B2 graphics processor, in its NV11L B2 variant, the card supports DirectX 7.0. The NV11 B2 graphics processor is a relatively small chip with a die area of only 65 mm² and 20 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 32 MB SDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 200 MHz, memory is running at 183 MHz.
Being a single-slot card, the NVIDIA Quadro2 MXR does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. Quadro2 MXR is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name
NV11 B2
GPU Variant
NV11L B2
Architecture
Celsius
Foundry
TSMC
Process Size
180 nm
Transistors
20 million
Die Size
65 mm²

Graphics Card

Release Date
Jul 25th, 2000
Generation
Quadro2
Production
End-of-life
Bus Interface
AGP 4x

Clock Speeds

GPU Clock
200 MHz
Memory Clock
183 MHz
183 MHz effective

Memory

Memory Size
32 MB
Memory Type
SDR
Memory Bus
128 bit
Bandwidth
2.928 GB/s

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
800.0 MPixel/s
Texture Rate
800.0 MTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Outputs
1x VGA
Power Connectors
None

Graphics Features

DirectX
7.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A