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NVIDIA Quadro4 700 Go GL

Graphics Processor
NV28 A2
Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Memory Size
64 MB
Memory Type
DDR
Bus Width
128 bit
The Quadro4 700 Go GL was a professional mobile graphics chip by NVIDIA, launched in June 2003. Built on the 150 nm process, and based on the NV28 A2 graphics processor, in its Go GL 700 variant, the chip supports DirectX 8.1. Since Quadro4 700 Go GL does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV28 A2 graphics processor is an average sized chip with a die area of 101 mm² and 36 million transistors. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 64 MB DDR memory with the Quadro4 700 Go GL, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 199 MHz, memory is running at 223 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Quadro4 700 Go GL is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name
NV28 A2
GPU Variant
Go GL 700
Architecture
Kelvin
Foundry
TSMC
Process Size
150 nm
Transistors
36 million
Die Size
101 mm²

Mobile Graphics

Release Date
Jun 5th, 2003
Generation
Quadro4 Go
Production
End-of-life
Bus Interface
AGP 4x
Reviews
26 in our database

Clock Speeds

GPU Clock
199 MHz
Memory Clock
223 MHz
446 MHz effective

Memory

Memory Size
64 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
7.136 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
796.0 MPixel/s
Vertex Rate
99.50 MVertices/s
Texture Rate
796.0 MTexel/s

Board Design

TDP
unknown
Outputs
No outputs

Graphics Features

DirectX
8.1
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.3
Vertex Shader
1.1