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AMD Radeon Graphics 512SP

Graphics Processor
Renoir
Cores
512
TMUs
32
ROPs
8
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The Radeon Graphics 512SP is a mobile integrated graphics solution by AMD, launched in March 2020. Built on the 7 nm process, and based on the Renoir graphics processor, the device supports DirectX 12. This ensures that all modern games will run on Radeon Graphics 512SP. It features 512 shading units, 32 texture mapping units, and 8 ROPs. The GPU is operating at a frequency of 400 MHz, which can be boosted up to 1800 MHz.
Its power draw is rated at 15 W maximum.

Graphics Processor

GPU Name
Renoir
Architecture
GCN 5.1
Foundry
GlobalFoundries
Process Size
7 nm
Transistors
9,800 million
Die Size
156 mm²

Integrated Graphics

Release Date
Unknown
Generation
Renoir
(Vega Mobile)
Production
Active
Bus Interface
IGP

Relative Performance

8%
GeForce 210
10%
GeForce 9400 GT
12%
Radeon HD 4550
16%
Radeon HD 5450
19%
Radeon HD 6450
20%
GeForce GT 520
24%
GeForce GT 220
32%
GeForce GT 430
32%
Radeon HD 5570
35%
Radeon HD 4670
37%
GeForce GT 440
38%
GeForce GT 240
43%
GeForce 9600 GT
46%
Radeon HD 5670
49%
GeForce GT 640
51%
GeForce 9800 GT
53%
Radeon HD 6670
54%
Radeon HD 4830
58%
Radeon HD 4770
61%
Radeon HD 4850
63%
GeForce GTS 250
65%
GeForce GTS 450
67%
Radeon HD 5750
76%
Radeon HD 7750
77%
Radeon HD 5770
78%
GeForce GTX 260
79%
Radeon HD 4870
79%
Radeon Vega 8
80%
GeForce GTX 550 Ti
81%
GeForce GTX 650
86%
Radeon HD 5830
90%
Radeon HD 6790
91%
Radeon HD 4890
95%
GeForce GTX 460
96%
Radeon RX Vega 11
97%
GeForce GT 1030
97%
GeForce GTX 275
98%
Radeon HD 7770 GHz Edition
98%
GeForce GTX 280
100%
GeForce GTX 465
100%
Radeon Graphics 512SP
105%
Radeon HD 6850
107%
GeForce GTX 285
114%
Radeon HD 5850
117%
GeForce GTX 650 Ti
117%
Radeon HD 7790
121%
Radeon RX 550
122%
GeForce GTX 470
126%
Radeon HD 6870
135%
Radeon HD 5870
139%
GeForce GTX 560 Ti
140%
Radeon HD 4870 X2
142%
GeForce GTX 750 Ti
143%
Radeon HD 6950
148%
GeForce GTX 295
150%
GeForce GTX 650 Ti Boost
151%
Radeon HD 7850
153%
GeForce GTX 480
160%
Radeon HD 6970
164%
Radeon R7 265
166%
Radeon RX 460
166%
Radeon R7 370
167%
GeForce GTX 660
167%
GeForce GTX 570
170%
Radeon RX 560
181%
GeForce GTX 950
182%
Radeon HD 7870 GHz Edition
187%
Radeon R9 270X
189%
GeForce GTX 660 Ti
190%
GeForce GTX 580
191%
GeForce GTX 1050
192%
Radeon HD 7950
195%
Radeon HD 5970
201%
GeForce GTX 760
216%
GeForce GTX 670
222%
GeForce GTX 960
228%
Radeon R9 380
229%
Radeon R9 285
231%
Radeon HD 7970
234%
GeForce GTX 680
239%
GeForce GTX 1050 Ti
245%
GeForce GTX 770
251%
Radeon HD 6990
257%
Radeon R9 280X
261%
GeForce GTX 590
261%
Radeon HD 7970 GHz Edition
289%
GeForce GTX 780
299%
GeForce GTX 1650
318%
Radeon RX 470
322%
Radeon R9 290
340%
Radeon RX 570
344%
Radeon R9 390
346%
Radeon R9 290X
350%
GeForce GTX 970
355%
GeForce GTX TITAN
360%
GeForce GTX 780 Ti
365%
Radeon R9 390X
366%
Radeon HD 7990
368%
Radeon RX 480
371%
GeForce GTX 690
381%
GeForce GTX 1060 6 GB
387%
Radeon RX 5500 OEM
391%
Radeon RX 580
394%
Radeon RX 5500 XT
399%
GeForce GTX 980
403%
GeForce GTX 1650 SUPER
405%
Radeon R9 FURY
423%
Radeon RX 590
445%
Radeon R9 295X2
447%
GeForce GTX 1660
453%
Radeon R9 FURY X
460%
GeForce GTX 980 Ti
472%
GeForce GTX TITAN X
503%
GeForce GTX 1660 SUPER
514%
GeForce GTX 1660 Ti
514%
GeForce GTX 1070
547%
Radeon RX Vega 56
580%
GeForce GTX 1070 Ti
597%
Radeon RX Vega 64
605%
GeForce RTX 2060
605%
GeForce GTX 1080
630%
Radeon RX 5700
679%
GeForce RTX 2060 SUPER
704%
GeForce RTX 2070
721%
Radeon RX 5700 XT
729%
Radeon VII
748%
TITAN X Pascal
771%
GeForce GTX 1080 Ti
779%
GeForce RTX 2070 SUPER
829%
GeForce RTX 2080
878%
GeForce RTX 2080 SUPER
969%
GeForce RTX 2080 Ti
1280%
GeForce RTX 3080
1408%
GeForce RTX 3090
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

Base Clock
400 MHz
Boost Clock
1800 MHz
Memory Clock
System Shared

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
512
TMUs
32
ROPs
8
Compute Units
8

Theoretical Performance

Pixel Rate
14.40 GPixel/s
Texture Rate
57.60 GTexel/s
FP16 (half) performance
3.686 TFLOPS (2:1)
FP32 (float) performance
1.843 TFLOPS
FP64 (double) performance
115.2 GFLOPS (1:16)

Board Design

Slot Width
IGP
TDP
15 W
Outputs
No outputs

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.2
Shader Model
6.4

Renoir GPU Notes

Architecture Codename: Arctic Islands
CLRX Version: GCN 1.4
Graphics/Compute: GFX9 (gfx903)
Display Core Next: 2.1
Video Core Next: 2.0