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AMD Radeon Pro Vega 48
- Graphics Processor
- Vega 10
- Cores
- 3072
- TMUs
- 192
- ROPs
- 64
- Memory Size
- 8 GB
- Memory Type
- HBM2
- Bus Width
- 2048 bit
Recommended Gaming Resolutions:
-
1920x1080
-
2560x1440
-
3840x2160
The Radeon Pro Vega 48 is a professional mobile graphics chip by AMD, launched on March 19th, 2019. Built on the 14 nm process, and based on the Vega 10 graphics processor, in its Vega 10 PRO variant, the chip supports DirectX 12. The Vega 10 graphics processor is a large chip with a die area of 495 mm² and 12,500 million transistors. Unlike the fully unlocked Radeon RX Vega 64, which uses the same GPU but has all 4096 shaders enabled, AMD has disabled some shading units on the Radeon Pro Vega 48 to reach the product's target shader count. It features 3072 shading units, 192 texture mapping units, and 64 ROPs. AMD has paired 8 GB HBM2 memory with the Radeon Pro Vega 48, which are connected using a 2048-bit memory interface. The GPU is operating at a frequency of 1200 MHz, memory is running at 786 MHz.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Radeon Pro Vega 48 is connected to the rest of the system using a PCI-Express 3.0 x16 interface.
Graphics Processor
- GPU Name
-
Vega 10
- GPU Variant
-
Vega 10 PRO
- Architecture
- GCN 5.0
- Foundry
- GlobalFoundries
- Process Size
- 14 nm
- Transistors
- 12,500 million
- Die Size
- 495 mm²
Mobile Graphics
- Release Date
- Mar 19th, 2019
- Generation
-
Radeon Pro Mac
(Vega Series)
- Production
- Active
- Bus Interface
- PCIe 3.0 x16
Clock Speeds
- GPU Clock
- 1200 MHz
- Memory Clock
-
786 MHz
1572 Mbps effective
Memory
- Memory Size
-
8 GB
- Memory Type
- HBM2
- Memory Bus
-
2048 bit
- Bandwidth
-
402.4 GB/s
Render Config
- Shading Units
-
3072
- TMUs
-
192
- ROPs
-
64
- Compute Units
-
48
- L1 Cache
-
16 KB (per CU)
- L2 Cache
-
4 MB
Theoretical Performance
- Pixel Rate
-
76.80 GPixel/s
- Texture Rate
-
230.4 GTexel/s
- FP16 (half) performance
-
14.75 TFLOPS (2:1)
- FP32 (float) performance
-
7.373 TFLOPS
- FP64 (double) performance
-
460.8 GFLOPS (1:16)
Board Design
- Slot Width
- IGP
- TDP
- unknown
- Outputs
- No outputs
- Power Connectors
- None
Graphics Features
- DirectX
- 12 (12_1)
- OpenGL
-
4.6
- OpenCL
- 2.1
- Vulkan
- 1.2
- Shader Model
- 6.4
Vega 10 GPU Notes
Architecture Codename: Vega
Codename: Greenland
CLRX Version: GCN 1.4
Graphics/Compute: GFX9 (gfx900) / (gfx901)
Display Core Engine: 12.0
Unified Video Decoder: 7.0
Video Compression Engine: 4.0 |