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AMD Radeon Vega 8 Mobile

Graphics Processor
Cezanne
Cores
512
TMUs
32
ROPs
8
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The Radeon Vega 8 Mobile is a mobile integrated graphics solution by AMD, launched in January 2021. Built on the 7 nm process, and based on the Cezanne graphics processor, the device supports DirectX 12. This ensures that all modern games will run on Radeon Vega 8 Mobile. It features 512 shading units, 32 texture mapping units, and 8 ROPs. The GPU is operating at a frequency of 300 MHz, which can be boosted up to 2000 MHz.
Its power draw is rated at 45 W maximum.

Graphics Processor

GPU Name
Cezanne
Architecture
GCN 5.1
Foundry
TSMC
Process Size
7 nm
Transistors
9,800 million
Die Size
156 mm²

Integrated Graphics

Release Date
Jan 12th, 2021
Generation
Cezanne
(Vega Mobile)
Predecessor
Renoir
Production
Active
Bus Interface
IGP

Relative Performance

7%
GeForce 210
9%
GeForce 9400 GT
11%
Radeon HD 4550
14%
Radeon HD 5450
17%
Radeon HD 6450
18%
GeForce GT 520
22%
GeForce GT 220
28%
GeForce GT 430
29%
Radeon HD 5570
31%
Radeon HD 4670
33%
GeForce GT 440
34%
GeForce GT 240
39%
GeForce 9600 GT
41%
Radeon HD 5670
44%
GeForce GT 640
46%
GeForce 9800 GT
48%
Radeon HD 6670
49%
Radeon HD 4830
52%
Radeon HD 4770
55%
Radeon HD 4850
56%
GeForce GTS 250
58%
GeForce GTS 450
60%
Radeon HD 5750
69%
Radeon HD 7750
69%
Radeon HD 5770
70%
GeForce GTX 260
71%
Radeon HD 4870
71%
Radeon Vega 8
72%
GeForce GTX 550 Ti
73%
GeForce GTX 650
77%
Radeon HD 5830
81%
Radeon HD 6790
82%
Radeon HD 4890
85%
GeForce GTX 460
86%
Radeon RX Vega 11
87%
GeForce GT 1030
88%
GeForce GTX 275
88%
Radeon HD 7770 GHz Edition
88%
GeForce GTX 280
90%
GeForce GTX 465
94%
Radeon HD 6850
96%
GeForce GTX 285
100%
Radeon Vega 8 Mobile
103%
Radeon HD 5850
105%
GeForce GTX 650 Ti
105%
Radeon HD 7790
109%
Radeon RX 550
110%
GeForce GTX 470
114%
Radeon HD 6870
121%
Radeon HD 5870
125%
GeForce GTX 560 Ti
126%
Radeon HD 4870 X2
128%
GeForce GTX 750 Ti
129%
Radeon HD 6950
133%
GeForce GTX 295
135%
GeForce GTX 650 Ti Boost
136%
Radeon HD 7850
138%
GeForce GTX 480
144%
Radeon HD 6970
147%
Radeon R7 265
150%
Radeon RX 460
150%
Radeon R7 370
150%
GeForce GTX 660
151%
GeForce GTX 570
153%
Radeon RX 560
163%
GeForce GTX 950
164%
Radeon HD 7870 GHz Edition
168%
Radeon R9 270X
170%
GeForce GTX 660 Ti
171%
GeForce GTX 580
172%
GeForce GTX 1050
173%
Radeon HD 7950
176%
Radeon HD 5970
181%
GeForce GTX 760
195%
GeForce GTX 670
200%
GeForce GTX 960
205%
Radeon R9 380
206%
Radeon R9 285
208%
Radeon HD 7970
210%
GeForce GTX 680
215%
GeForce GTX 1050 Ti
221%
GeForce GTX 770
226%
Radeon HD 6990
231%
Radeon R9 280X
235%
GeForce GTX 590
235%
Radeon HD 7970 GHz Edition
260%
GeForce GTX 780
269%
GeForce GTX 1650
286%
Radeon RX 470
290%
Radeon R9 290
306%
Radeon RX 570
309%
Radeon R9 390
311%
Radeon R9 290X
315%
GeForce GTX 970
319%
GeForce GTX TITAN
324%
GeForce GTX 780 Ti
328%
Radeon R9 390X
330%
Radeon HD 7990
331%
Radeon RX 480
334%
GeForce GTX 690
343%
GeForce GTX 1060 6 GB
348%
Radeon RX 5500 OEM
352%
Radeon RX 580
355%
Radeon RX 5500 XT
359%
GeForce GTX 980
363%
GeForce GTX 1650 SUPER
364%
Radeon R9 FURY
380%
Radeon RX 590
400%
Radeon R9 295X2
403%
GeForce GTX 1660
407%
Radeon R9 FURY X
414%
GeForce GTX 980 Ti
425%
GeForce GTX TITAN X
452%
GeForce GTX 1660 SUPER
462%
GeForce GTX 1070
462%
GeForce GTX 1660 Ti
492%
Radeon RX Vega 56
522%
GeForce GTX 1070 Ti
530%
Radeon RX 5600 XT
537%
Radeon RX Vega 64
544%
GeForce GTX 1080
544%
GeForce RTX 2060
567%
Radeon RX 5700
611%
GeForce RTX 2060 SUPER
634%
GeForce RTX 2070
647%
GeForce RTX 3060
649%
Radeon RX 5700 XT
656%
Radeon VII
673%
TITAN X Pascal
694%
GeForce GTX 1080 Ti
701%
GeForce RTX 2070 SUPER
746%
GeForce RTX 2080
790%
GeForce RTX 2080 SUPER
802%
GeForce RTX 3060 Ti
850%
Radeon RX 6700 XT
873%
GeForce RTX 2080 Ti
881%
GeForce RTX 3070
977%
Radeon RX 6800
1126%
Radeon RX 6800 XT
1143%
GeForce RTX 3080
1192%
Radeon RX 6900 XT
1268%
GeForce RTX 3090
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

Base Clock
300 MHz
Boost Clock
2000 MHz
Memory Clock
System Shared

IGP Variants

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Shading Units
512
TMUs
32
ROPs
8
Compute Units
8

Theoretical Performance

Pixel Rate
16.00 GPixel/s
Texture Rate
64.00 GTexel/s
FP16 (half) performance
4.096 TFLOPS (2:1)
FP32 (float) performance
2.048 TFLOPS
FP64 (double) performance
128.0 GFLOPS (1:16)

Board Design

Slot Width
IGP
TDP
45 W
Outputs
No outputs
Power Connectors
None

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2
Shader Model
6.4

Cezanne GPU Notes

Architecture Codename: Arctic Islands
CLRX Version: GCN 1.4
Graphics/Compute: GFX9 (gfx90c)
Display Core Next: 2.1
Video Core Next: 2.0