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ATI Rage LT PRO AGP

Graphics Processor
Mach64 LT
Pixel Shaders
1
Vertex Shaders
0
TMUs
1
ROPs
1
Memory Size
8 MB
Memory Type
SDR
Bus Width
64 bit
The Rage LT PRO AGP was a graphics card by ATI, launched in November 1997. Built on the 500 nm process, and based on the Mach64 LT graphics processor, in its 215LT3UA31 variant, the card supports DirectX 5.0. The Mach64 LT graphics processor is a relatively small chip with a die area of only 90 mm² and 1 million transistors. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 8 MB SDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 75 MHz, memory is running at 100 MHz.
Being a single-slot card, the ATI Rage LT PRO AGP does not require any additional power connector, its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rage LT PRO AGP is connected to the rest of the system using an AGP 2x interface.

Graphics Processor

GPU Name
Mach64 LT
GPU Variant
215LT3UA31
Architecture
Mach
Foundry
TSMC
Process Size
500 nm
Transistors
1 million
Die Size
90 mm²

Graphics Card

Release Date
Nov 1st, 1997
Generation
Rage 3
Production
End-of-life
Bus Interface
AGP 2x

Clock Speeds

GPU Clock
75 MHz
Memory Clock
100 MHz
100 MHz effective

Memory

Memory Size
8 MB
Memory Type
SDR
Memory Bus
64 bit
Bandwidth
800.0 MB/s

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
1
ROPs
1

Theoretical Performance

Pixel Rate
75.00 MPixel/s
Texture Rate
75.00 MTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
350 W
Outputs
No outputs
Power Connectors
None
Board Number
557

Graphics Features

DirectX
5.0
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Card Notes

Output: DE-15