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NVIDIA Riva TNT2 M64 Vanta

Graphics Processor
NV5 B5
Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2
Memory Size
16 MB
Memory Type
SDR
Bus Width
64 bit
The Riva TNT2 M64 Vanta was a graphics card by NVIDIA, launched in March 1999. Built on the 250 nm process, and based on the NV5 B5 graphics processor, in its 64 Vanta variant, the card supports DirectX 6.0. The NV5 B5 graphics processor is a relatively small chip with a die area of only 90 mm² and 15 million transistors. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 16 MB SDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 100 MHz, memory is running at 133 MHz.
Being a single-slot card, the NVIDIA Riva TNT2 M64 Vanta does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. Riva TNT2 M64 Vanta is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name
NV5 B5
GPU Variant
64 Vanta
Architecture
Fahrenheit
Foundry
TSMC
Process Size
250 nm
Transistors
15 million
Die Size
90 mm²

Graphics Card

Release Date
Mar 22nd, 1999
Generation
TNT2
Production
End-of-life
Bus Interface
AGP 4x

Clock Speeds

GPU Clock
100 MHz
Memory Clock
133 MHz
133 MHz effective

Memory

Memory Size
16 MB
Memory Type
SDR
Memory Bus
64 bit
Bandwidth
1.064 GB/s

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2

Theoretical Performance

Pixel Rate
200.0 MPixel/s
Texture Rate
200.0 MTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
350 W
Outputs
1x VGA
Power Connectors
None

Graphics Features

DirectX
6.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A