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NVIDIA Tesla M2075

Graphics Processor
GF110
Cores
448
TMUs
56
ROPs
48
Memory Size
6 GB
Memory Type
GDDR5
Bus Width
384 bit
The Tesla M2075 was an enthusiast-class professional graphics card by NVIDIA, launched on July 25th, 2011. Built on the 40 nm process, and based on the GF110 graphics processor, in its GF110-876-A1 variant, the card supports DirectX 12. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. Unlike the fully unlocked GeForce GTX 580, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the Tesla M2075 to reach the product's target shader count. It features 448 shading units, 56 texture mapping units, and 48 ROPs. NVIDIA has paired 6 GB GDDR5 memory with the Tesla M2075, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 574 MHz, memory is running at 783 MHz (3.1 Gbps effective).
Being a dual-slot card, the NVIDIA Tesla M2075 draws power from 1x 6-pin + 1x 8-pin power connector, with power draw rated at 225 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Tesla M2075 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 248 mm in length, and features a dual-slot cooling solution. Its price at launch was 2399 US Dollars.

Graphics Processor

GPU Name
GF110
GPU Variant
GF110-876-A1
Architecture
Fermi 2.0
Foundry
TSMC
Process Size
40 nm
Transistors
3,000 million
Die Size
520 mm²

Graphics Card

Release Date
Jul 25th, 2011
Generation
Tesla
(x20xx)
Production
End-of-life
Launch Price
2,399 USD
Bus Interface
PCIe 2.0 x16

Relative Performance

6%
GeForce 210
8%
GeForce 9400 GT
10%
Radeon HD 4550
13%
Radeon HD 5450
15%
Radeon HD 6450
16%
GeForce GT 520
20%
GeForce GT 220
26%
GeForce GT 430
26%
Radeon HD 5570
29%
Radeon HD 4670
30%
GeForce GT 440
31%
GeForce GT 240
35%
GeForce 9600 GT
37%
Radeon HD 5670
40%
GeForce GT 640
41%
GeForce 9800 GT
43%
Radeon HD 6670
45%
Radeon HD 4830
48%
Radeon HD 4770
50%
Radeon HD 4850
51%
GeForce GTS 250
53%
GeForce GTS 450
55%
Radeon HD 5750
62%
Radeon HD 7750
63%
Radeon HD 5770
64%
GeForce GTX 260
65%
Radeon HD 4870
65%
Radeon Vega 8
66%
GeForce GTX 550 Ti
66%
GeForce GTX 650
70%
Radeon HD 5830
74%
Radeon HD 6790
75%
Radeon HD 4890
78%
GeForce GTX 460
78%
Radeon RX Vega 11
79%
GeForce GT 1030
80%
GeForce GTX 275
80%
Radeon HD 7770 GHz Edition
80%
GeForce GTX 280
82%
GeForce GTX 465
86%
Radeon HD 6850
87%
GeForce GTX 285
94%
Radeon HD 5850
95%
GeForce GTX 650 Ti
95%
Radeon HD 7790
99%
Radeon RX 550
100%
GeForce GTX 470
100%
Tesla M2075
103%
Radeon HD 6870
110%
Radeon HD 5870
114%
GeForce GTX 560 Ti
114%
Radeon HD 4870 X2
116%
GeForce GTX 750 Ti
117%
Radeon HD 6950
121%
GeForce GTX 295
122%
GeForce GTX 650 Ti Boost
123%
Radeon HD 7850
125%
GeForce GTX 480
131%
Radeon HD 6970
134%
Radeon R7 265
136%
Radeon RX 460
136%
Radeon R7 370
136%
GeForce GTX 660
137%
GeForce GTX 570
139%
Radeon RX 560
148%
GeForce GTX 950
149%
Radeon HD 7870 GHz Edition
153%
Radeon R9 270X
154%
GeForce GTX 660 Ti
155%
GeForce GTX 580
156%
GeForce GTX 1050
157%
Radeon HD 7950
160%
Radeon HD 5970
164%
GeForce GTX 760
177%
GeForce GTX 670
181%
GeForce GTX 960
186%
Radeon R9 380
187%
Radeon R9 285
189%
Radeon HD 7970
191%
GeForce GTX 680
195%
GeForce GTX 1050 Ti
201%
GeForce GTX 770
205%
Radeon HD 6990
210%
Radeon R9 280X
213%
GeForce GTX 590
213%
Radeon HD 7970 GHz Edition
236%
GeForce GTX 780
240%
Radeon RX 6400
245%
GeForce GTX 1650
260%
Radeon RX 470
264%
Radeon R9 290
278%
Radeon RX 570
281%
Radeon R9 390
283%
Radeon R9 290X
286%
GeForce GTX 970
290%
GeForce GTX TITAN
294%
GeForce GTX 780 Ti
298%
Radeon R9 390X
300%
Radeon HD 7990
301%
Radeon RX 480
304%
GeForce GTX 690
312%
GeForce GTX 1060 6 GB
316%
Radeon RX 5500 OEM
320%
Radeon RX 580
322%
Radeon RX 5500 XT
325%
Radeon RX 6500 XT
327%
GeForce GTX 980
329%
GeForce GTX 1650 SUPER
331%
Radeon R9 FURY
346%
Radeon RX 590
364%
Radeon R9 295X2
366%
GeForce GTX 1660
370%
Radeon R9 FURY X
376%
GeForce GTX 980 Ti
386%
GeForce GTX TITAN X
411%
GeForce GTX 1660 SUPER
420%
GeForce GTX 1070
420%
GeForce GTX 1660 Ti
427%
GeForce RTX 3050 8 GB
447%
Radeon RX Vega 56
474%
GeForce GTX 1070 Ti
481%
Radeon RX 5600 XT
488%
Radeon RX Vega 64
495%
GeForce RTX 2060
495%
GeForce GTX 1080
515%
Radeon RX 5700
551%
Radeon RX 6600
556%
GeForce RTX 2060 SUPER
576%
GeForce RTX 2070
587%
GeForce RTX 3060
589%
Radeon RX 5700 XT
596%
Radeon VII
612%
TITAN X Pascal
630%
GeForce GTX 1080 Ti
637%
GeForce RTX 2070 SUPER
657%
Radeon RX 6600 XT
670%
Radeon RX 6650 XT
685%
GeForce RTX 2080
718%
GeForce RTX 2080 SUPER
736%
GeForce RTX 3060 Ti
749%
Radeon RX 6700 XT
806%
GeForce RTX 2080 Ti
808%
Radeon RX 6750 XT
862%
GeForce RTX 3070
922%
GeForce RTX 3070 Ti
950%
Radeon RX 6800
1090%
Radeon RX 6800 XT
1120%
GeForce RTX 3080
1185%
Radeon RX 6900 XT
1254%
GeForce RTX 3080 Ti
1256%
Radeon RX 6950 XT
1267%
GeForce RTX 3090
1368%
GeForce RTX 3090 Ti
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
574 MHz
Shader Clock
1147 MHz
Memory Clock
783 MHz
3.1 Gbps effective

Memory

Memory Size
6 GB
Memory Type
GDDR5
Memory Bus
384 bit
Bandwidth
150.3 GB/s

Render Config

Shading Units
448
TMUs
56
ROPs
48
SM Count
14
L1 Cache
64 KB (per SM)
L2 Cache
768 KB

Theoretical Performance

Pixel Rate
16.07 GPixel/s
Texture Rate
32.14 GTexel/s
FP32 (float) performance
1,028 GFLOPS
FP64 (double) performance
513.9 GFLOPS (1:2)

Board Design

Slot Width
Dual-slot
Length
248 mm
9.8 inches
TDP
225 W
Suggested PSU
550 W
Outputs
No outputs
Power Connectors
1x 6-pin + 1x 8-pin

Graphics Features

DirectX
12 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1

GF110 GPU Notes

GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time.
Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)

The complete die contains 64 texture address units and 256 texture filtering units.
May 28th, 2022 08:58 EDT change timezone

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